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  #1  
Old January 12th, 2007, 12:07 AM

Rikolus Rikolus is offline
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Old January 12th, 2007, 01:07 AM

Rikolus Rikolus is offline
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Default Re: ON THE OFFENSE SPOILER!!!!

NEVER MIND.... Of course, right after I make the post, I figure it out by myself!

OK: SPOILER ALERT: Don't read on unless you want the "hook" for how to win this scenario.



Turn 1: build a Mystic. The key is his 2nd WIND ability... that is no surprise. And I used it many times in my losses! BUT...
Turn 2: move the Mystic 2 boxes N of the capitol. Create an Ogre. End turn.
Turn 3: From now on, YOU CAN PRODUCE TWO UNITS PER TURN. Leave the Mystic N of the capital: Move the unit ON the capital OFF, usually to go fight an enemy, create a unit (a mix of mostly ogres, but some Dragons and a few more mystics too), then immediately ACTIVATE that unit, move it, and then create a 2nd unit on that SAME turn. This is the way to get sufficient numbers fast enough to defeat the Dwarve's quick build up. DOOOOHHHHH!!!!!
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Old January 12th, 2007, 01:53 PM
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Hiro_Antagonist Hiro_Antagonist is offline
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Default Re: ON THE OFFENSE SPOILER!!!!

Actually, the mission did get made a little harder because we rebalanced the Ogres in the last patch, and they're now not as strong as they were before. The difference wasn't huge, but it may have made a bit of difference in that map.

I'm glad you got it figured out, and I hope you're enjoying the game. =)
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Old January 16th, 2007, 12:34 PM
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Ming Ming is offline
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Default Re: ON THE OFFENSE

This is testimony to Hiro's great design. The LOL campaign is challenging even to experienced gamers. there are at least a handful of scenarios that I need a few tries before I figure it out. Some of them seem impossible until one figures out the solution.
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