.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #491  
Old May 29th, 2012, 08:43 AM

Wendigo_reloaded
Guest
 
Posts: n/a
Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin

Executor: Players tend to stick to their likes/dislikes/enemy/ally in their games, often beyond what would be their current best interest.

How does that quote go?, something like: "England doesn't have friends or enemies, England has interests". Was that Margaret Thatcher?. But this is high politics! You need some serious experience before detaching yourself from those personal feelings & committing fully to winning the game.

Arco was basically dead for a while: dead Pretender & lost capitol, so it's not too unsurprising that he fooled a bit afterwards. He should be commended for keeping playing on under such circumstances.

Anaconda:
Early on: Personal luck, Astral Shield & fire closest.

Surviving the initial rounds of engagement is the hard part, with your defence down from spell fatigue, that's why you are blasting closest. Afterwards, when regen & reinvig kick in and half of the troops around you are paralyzed, you get your hps back while blood vengeance does its job.

If hitting an army you need an accompanying priest to bless the Vastness (usually the national hero) with a bless, returning script (this part is expensive in gems for mere raiding).
Also, always hit & run, with your script while running back home being Returning+whatever.

Even so, you might fall into a trap, so do not get too attached.

Later on, when prophetized: Resist magic, Astral shield & either fire or attack (include Personal luck if solo, otherwise have another mage cast Luck. Also have someone else cast quickness & a protection spell like iron warriors if facing another SC)

For some mischief, the Vastness can be given Fire Rear orders.

This is Spaceballs by turn 60, with Unequalled Obesity & Gift of Health in a Dom9 province:

Click image for larger version

Name:	Spaceballs reduced.JPG
Views:	74
Size:	95.4 KB
ID:	11895

Not empowered. I guess you could empower in Astral or Fire in a really big game, but how many gems are you willing to pile on a single critter? you could as well wish for more Vastnesses with them.
Reply With Quote
  #492  
Old May 30th, 2012, 03:22 PM
Ragnarok-X's Avatar

Ragnarok-X Ragnarok-X is offline
Major General
 
Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
Ragnarok-X is an unknown quantity at this point
Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin

That is some vast vastness indeed.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:04 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.