.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $5.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old October 31st, 2009, 11:09 AM

ghoul31 ghoul31 is offline
First Lieutenant
 
Join Date: Jul 2009
Posts: 601
Thanks: 3
Thanked 14 Times in 13 Posts
ghoul31 is on a distinguished road
Default Killing mages in the back

What is the best way to kill mages in the back of the army?
When i send flying units to attack the rear, they don't make it all the way to to back
Reply With Quote
  #2  
Old October 31st, 2009, 11:41 AM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: Killing mages in the back

It's intentionally very difficult (mages would be useless if they were easy to pick off).

One very powerful approach is whole-battlefield spells, like Earthquake or Rain of Stones.
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
  #3  
Old October 31st, 2009, 12:42 PM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: Killing mages in the back

You can also equip your own commanders with a ranged weapon and aiming items. Then set him to "Fire Rear" or "Fire at Large Monsters" if they are using mages who have high hit points in relation to the other units on the field. I used this tactic one time against a guy playing Kailasa and he publicly called me a cheater . Many of the bow/crossbow weapons work well for this and normally have cool secondary effects. If your commander has access to air and/or nature magic you can increase his precision further with "eagle eye" (I think this is the name of the nature spell.) and "aim".
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
  #4  
Old October 31st, 2009, 03:06 PM

Redeyes Redeyes is offline
Second Lieutenant
 
Join Date: Dec 2008
Posts: 539
Thanks: 15
Thanked 43 Times in 34 Posts
Redeyes is an unknown quantity at this point
Default Re: Killing mages in the back

I also think that works pretty well, Foodstamp. You are right on the names

If you can get the proper resistance wrathful skies/heat from hell and other battlefield enchantments are pretty efficient at taking out weak commanders like mages usually are. They aren't immediately effective, but if you set your army up so it holds back in the back row you can easily win a long range war of attrition. Caelum is especially good at this, but other air nations should be able to do it pretty well too.
Reply With Quote
  #5  
Old October 31st, 2009, 05:50 PM

Maerlande Maerlande is offline
BANNED USER
 
Join Date: Dec 2007
Location: Alberta, Canada
Posts: 518
Thanks: 26
Thanked 53 Times in 29 Posts
Maerlande is on a distinguished road
Default Re: Killing mages in the back

Rain works on fire mages. Fatigue them out and they can't run away.
Reply With Quote
  #6  
Old October 31st, 2009, 07:49 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Killing mages in the back

Think of "attack rearmost" as being a line of sight problem. Its not, but it helps to think of it that way. The units have trouble deciding who "rearmost" refers to if they cant see them.

I like to set units such as knights or bears off to the sides (place them "low" in the image for assigning positions). Then put them on "hold and attack, rearmost". If I have enough of them then they will spread out along the side of the attacking army with some reaching into the rear. It also helps to have a group placed far on te other flank (high on the positioning square) with orders to attack rear but without the wait. They draw the enemy army up toward them giving more open room for the later rear-attackers to get past them on the other flank.

Also its handy to have lots of flyers attack archers. Archers are often placed in the rear. After the archers are dead then the flyers might move on to the commanders.

If you have an army which fatigues easily such as Ulm with heavy armor, then you might position them in the middle with hold instructions. Force the enemy to come to them and then wait for the rear attackers to do their job.
Reply With Quote
  #7  
Old October 31st, 2009, 08:07 PM
Lingchih's Avatar

Lingchih Lingchih is offline
General
 
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
Lingchih is on a distinguished road
Default Re: Killing mages in the back

Or you can steal the Fire Commanders script from Bogus's archer hero.

Whoops! Did I just say that. Nevermind.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.

I occasionally post something useful.
Reply With Quote
  #8  
Old November 1st, 2009, 02:41 AM
TwoBits's Avatar

TwoBits TwoBits is offline
Second Lieutenant
 
Join Date: Jan 2007
Location: Osaka, Japan
Posts: 481
Thanks: 42
Thanked 33 Times in 12 Posts
TwoBits is on a distinguished road
Default Re: Killing mages in the back

I might be wrong, but I think I've seen Bladewind go for groups of mages in the rear, as opposed to the heavy infantry up front. Does Bladewind try to target more "vulnerable" units, if in range? Are there other spells like that?
Reply With Quote
  #9  
Old November 1st, 2009, 08:29 AM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Killing mages in the back

The spell evaluation pays a lot of attention to how much damage the spell is likely to do. So, if they're in range, a spell like Blade Wind is likely to do more damage to a group of unarmored mages than to closer heavy infantry.
Reply With Quote
  #10  
Old November 1st, 2009, 08:47 AM

ghoul31 ghoul31 is offline
First Lieutenant
 
Join Date: Jul 2009
Posts: 601
Thanks: 3
Thanked 14 Times in 13 Posts
ghoul31 is on a distinguished road
Default Re: Killing mages in the back

Blade wind seems to target random , large groups. It doesn't target less armored troops specificially.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:14 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2020, Shrapnel Games, Inc. - All Rights Reserved.