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  #1  
Old February 5th, 2009, 04:54 AM

chuckfourth chuckfourth is offline
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Default Bug smoke available to destroyed mortar

Hi
Interesting thing happened to me in the previous version of the game. my "SdKfz 250/7 GrW" with mortar, unit 159 for the germans, got hit and the mortar in slot 1 destroyed (-).
Interestingly I couldnt plot indirect fire for HE but could plot fire smoke indirectly.
Best regards Chuck.
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Old February 5th, 2009, 03:17 PM
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Mobhack Mobhack is offline
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Default Re: Bug smoke available to destroyed mortar

Quote:
Originally Posted by chuckfourth View Post
Hi
Interesting thing happened to me in the previous version of the game. my "SdKfz 250/7 GrW" with mortar, unit 159 for the germans, got hit and the mortar in slot 1 destroyed (-).
Interestingly I couldnt plot indirect fire for HE but could plot fire smoke indirectly.
Best regards Chuck.
Because in this game, smoke is a unit attribute - like RF or FC or S/D. It is not ammo that is attributed to any particular weapon, but is assigned by unit class and battle type on unit initialisation. (There is no slot for it in Mobhack).

Cheers
Andy
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  #3  
Old February 6th, 2009, 06:06 PM
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Default Re: Bug smoke available to destroyed mortar

Chuck,

It would allow you to plot the smoke missions, but would it actually fire?

Thanks, Ross
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Old February 7th, 2009, 04:45 AM

chuckfourth chuckfourth is offline
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Default Re: Bug smoke available to destroyed mortar

Hi Ross
Unforttuneately the game was a PBEM and it expired before I could test the actual firing, perhaps Andy knows the answer.
Best Regards Chuck.
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Old February 7th, 2009, 01:48 PM
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iCaMpWiThAWP iCaMpWiThAWP is offline
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Default Re: Bug smoke available to destroyed mortar

TreadHead Try to create scenario and remove weapon 1 from this unit and see if it works, i'll try that later
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