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  #31  
Old November 9th, 2006, 04:14 AM
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Default Re: Is SEIV going the way of the dodo?

But would it be the same random number seed on both/all computers that would see the replay? I still kinda like the direction your going...we have all the tools and objects on our individual computers, if we could just transfer a certain amount of data/numbers, that the game engine could then convert to a graphical display that would be the end of the problem...
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  #32  
Old November 9th, 2006, 07:37 AM
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Default Re: Is SEIV going the way of the dodo?

Yes, the seed value would be in the saved game file and so all computers would have it. The whole battle could be regenerated identically on each computer that way simply by running the same process to show the battle as was used to resolve it in the first place.
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  #33  
Old November 9th, 2006, 03:58 PM

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Default Re: Is SEIV going the way of the dodo?

Sorry to re-direct this thread back to its original topic

I'm just about to start a new PBW SEIV game next week. Had a large number of people still sign up and want to play even after SEV came out.
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  #34  
Old November 15th, 2006, 08:04 PM

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Default Re: Is SEIV going the way of the dodo?

Bearclaw,

Yes, capnq and I have a fun game going to PBW with 3 other people, as well.

SE4 is far from dead.

And I'm still not fully convinced that SE5 is really even alive yet
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  #35  
Old November 15th, 2006, 08:13 PM
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Default Re: Is SEIV going the way of the dodo?

Don't forget about the Adamant Rumble PBW game. Tiny map, lots of players, Adamant Mod, it'll be grand!
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  #36  
Old November 15th, 2006, 09:23 PM
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Default Re: Is SEIV going the way of the dodo?

Gee, with what the computer I still don't have yet but should be getting soon, it sounds like it won't be able to handle SEV. Ideally, I want a computer that can handle Civ IV, because that's the other new game I want to play whenever I can get a new computer. As long as modders keep on making mods for SEIV, I'll be one happy camper.
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  #37  
Old November 15th, 2006, 09:33 PM
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Default Re: Is SEIV going the way of the dodo?

Civ4 is far more resource-intensive than SE5. I'd be surprised if you get a comp that can run Civ4 but not SE5.
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  #38  
Old November 15th, 2006, 10:57 PM
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Default Re: Is SEIV going the way of the dodo?

My system can barely run Civ 4 but it has no problems running SE V.
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  #39  
Old November 23rd, 2006, 08:36 PM

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Default Re: Is SEIV going the way of the dodo?

OMG, the last version worth playing was Civ2.

Civ3 sucked SOOOO hard, no way I'm wasting my money on Civ4.

Sid Meier is as far gone as, uhh, who's that old fart who wrote those three worthless "new" Star Wars films? George Lucas?
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  #40  
Old November 29th, 2006, 09:33 PM
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Default Re: Is SEIV going the way of the dodo?

Quote:
Imperator Fyron said:
Civ4 is far more resource-intensive than SE5. I'd be surprised if you get a comp that can run Civ4 but not SE5.
Well, the computer I've been waiting since Labor Day for is really a combination of my computer and this guy's old computer. He thinks he was using Win98 on it, so that's why I'm think I won't be able to play SEV. I won't know until he actually delivers the final product (taking all of my working parts and putting it in this other computer).

But the other day, I went to a Game Stop and actually held SEV in my hands. It felt strange, since all of my previous Malfador/Shrapnel Games purchases in the past have been ordered on-line. I still want to buy it, but I'm going to hold off until I get a better computer (crossing my fingers every time I play the lottery ).
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