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  #241  
Old August 13th, 2009, 05:00 PM

happygeek happygeek is offline
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Default Re: HINNOM EATS EVERYTHING

But it says that armor adds encumberance to combat in the description? Has that been changed?
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  #242  
Old August 13th, 2009, 05:37 PM

thejeff thejeff is offline
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Default Re: HINNOM EATS EVERYTHING

As he said, a "quirk".

No change though. It's worked this way at least back to Dom2.

Armor adds to combat encumbrance for anyone with a base encumbrance above 0. It adds to spell casting encumbrance for everyone, so don't load your self-buffing Tartarian down too heavily.
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  #243  
Old August 13th, 2009, 06:32 PM

MaxWilson MaxWilson is offline
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Default Re: HINNOM EATS EVERYTHING

And it also decreases AP, so if you throw the Monolith Armor on a Wraith Lord just because he's 0-enc don't expect him to move very fast.

(I believe the reason almost everybody knows about 0-enc units not being affected by armor enc is because it's one of the between-turn "Helpful tips.")

-Max
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  #244  
Old October 22nd, 2009, 02:33 PM

Beasley Beasley is offline
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Default Re: HINNOM EATS EVERYTHING

Great guide. Reading through the initial posting, Baals get described as "top-flight" SC's, but I really wonder. Primary issue is encumbrance, but I suppose you could overcome that with reinvig spells or items. Morale, on the other hand, seems like a real issue at a measley 16. Seems like they'll break more often than not if they're not ultra-quick in taking out the small armies they're facing... What do people find? Never played them post-nerf, so can't rightly say.
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