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  #31  
Old July 16th, 2005, 09:14 PM

McBan McBan is offline
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Default Re: Macromedia Projector Bug=Constant Crashes

Andrew, you are welcome. It felt good to "experiment" again, even if it wasn't in my field. I gave up biotech research to examine biotech patent applications at the Patent Office, and now I am applying to be a manager there. There is too much to do professionally, and too little time to spend playing Salvo! right now, unfortunately. I appreciate how fast the game plays so when I do have a little time, I can actually play a meaningful amount.

Miguel, try the fix 8 posts above and play the Edward Teach campaign, see if you still get the crashes on that campaign, or wait for the formal update that fixes all of the battles. Also, if you get crashes on non-foggy battles, then you need to post Andrew about the problem.
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  #32  
Old July 17th, 2005, 12:35 AM
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Andrew Lonon Andrew Lonon is offline
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Default Re: Macromedia Projector Bug=Constant Crashes

Miguel-

If you are experiencing the same things as are disused in this thread, then help is on the way. McBan and Lord Hammer have been instrumental in solving this problem - & I am working on making single download and install solution. You can try the stopgap for immediate results, or hold on just a few days for the official download.

If you are experiencing something other than what McBan and Lord Hammer have described – please let me know!

Hope this helps…
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  #33  
Old July 26th, 2005, 05:07 AM

xerxes xerxes is offline
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Default Re: Macromedia Projector Bug=Constant Crashes

Any word on the official patch? Salvo is pretty much unusable without it.
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  #34  
Old July 26th, 2005, 10:30 AM
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Default Re: Macromedia Projector Bug=Constant Crashes

It's got to run through test first to make sure we don't break additional items with this fix.
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  #35  
Old July 30th, 2005, 09:15 PM
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Default Re: Macromedia Projector Bug=Constant Crashes

Xerxes:

- The update is in testing, but is not going to be available until the testers have a full Gold install from CD and then can try the update. That should not take much longer.
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  #36  
Old August 7th, 2005, 12:08 PM

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Default Re: Macromedia Projector Bug=Constant Crashes

That 2 File fix, works like a Charm. Once, I remembered to start the Game with the 13 July Execute, that is, hehe. Thanks !
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  #37  
Old August 10th, 2005, 10:14 PM
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Default Re: Macromedia Projector Bug=Constant Crashes

Monru:

Glad to hear it. Still working on proofing the final patch – but it should not me much longer.
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  #38  
Old September 4th, 2005, 05:52 PM

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Default Re: Macromedia Projector Bug=Constant Crashes

I have a ibook 1ghz g4 with 512 ram I installed the demo. When I open the game to play it everything runs fine until I click load. I get a spinning ball and it quits. I tried adjusting the fog by setting it to 5 like suggest to no avail. I have Mac os x tiger 10.4.2. I have a ATI Mobility Radeon 9200 32mb ram. I also get no sound when the game starts up but maybe there is none in the menu screen. Would love any help you could offer as this game looks like a real good one and I would love to try it out.
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  #39  
Old September 5th, 2005, 04:59 AM

xerxes xerxes is offline
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Default Re: Macromedia Projector Bug=Constant Crashes

Still waiting on the patch, is there a delivery date yet?
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  #40  
Old September 5th, 2005, 11:23 AM
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Default Re: Macromedia Projector Bug=Constant Crashes

No not yet. Andrew is pounding away at code, then we'll test it.
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