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  #11  
Old February 16th, 2004, 04:32 PM
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Default Re: patch 2.08 is out

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Originally posted by Arryn:
* Jaguar Warriors not capital only
Now this one I really like. It's probably all Mictlan needs to take them from difficult to pretty good.
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  #12  
Old February 16th, 2004, 04:32 PM

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Default Re: patch 2.08 is out

Why were the witchdoctors nerfed? And why was this listed under 'bugs'?
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  #13  
Old February 16th, 2004, 04:38 PM
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Default Re: patch 2.08 is out

Quote:
Originally posted by fahdiz:
On the other hand, if you're not using any Jotun mods...then that's a bug they'll want to fix quickly.
I just got a PM back from KO saying he's found the bug, which was essentially a typo in the code.
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  #14  
Old February 16th, 2004, 04:40 PM
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Default Re: patch 2.08 is out

Quote:
Originally posted by Arryn:
I just got a PM back from KO saying he's found the bug, which was essentially a typo in the code.
Did he say whether the patch would be pulled and fixed, or if there will be a temporary mod to fix it like the coldcaelum mod?

[ February 16, 2004, 14:41: Message edited by: fahdiz ]
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  #15  
Old February 16th, 2004, 04:40 PM

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Default Re: patch 2.08 is out

Maybe we can get a v2.09 patch released like fast?
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  #16  
Old February 16th, 2004, 04:42 PM
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Default Re: patch 2.08 is out

Quote:
Originally posted by fahdiz:
quote:
Originally posted by Arryn:
Beware of this patch if you play Jotunheim. The Seithkonas are no longer commanders, and have no magic paths! I've posted this as a bug ...

I can't believe they broke an entire theme like this. Be on the lookout for similar bugs in other themes ...
Are you using any mods for Jotunheim? I only ask because I know you're using the Ashikaga mod and thought maybe you had modded Jotun too. It's possible that the patch breaks a particular mod rather than the core stuff.

On the other hand, if you're not using any Jotun mods...then that's a bug they'll want to fix quickly.

A comma and a zero has sneaked into the utgård stats causing several problems for the theme. Some of the problems can be fixed by a mod, but ongoing games might suffer.

They get a smouldercone!
They get mooses!

Bah
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  #17  
Old February 16th, 2004, 04:46 PM
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Default Re: patch 2.08 is out

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Originally posted by Kristoffer O:
Some of the problems can be fixed by a mod, but ongoing games might suffer.
Like my popular AAR, which is dead without an official fix. poo

But I did my job in reporting the problem, and I'll trust IW to deal with it. It won't help me (or anyone else) to pester them about getting a patch for the patch. heh
Quote:
They get mooses!

Bah
I saw them big mooseys. At first I mistook it for a two-hump camel and thought "what in the hell?"

[ February 16, 2004, 14:54: Message edited by: Arryn ]
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  #18  
Old February 16th, 2004, 05:01 PM
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Default Re: patch 2.08 is out

By the way, if anyone knows how the new commander rename functionality works, please let me know.

Other than the rather pesky bug I found , this patch looks to be great!
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  #19  
Old February 16th, 2004, 05:04 PM

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Default Re: patch 2.08 is out

Quote:
Originally posted by Arryn:
Like my popular AAR, which is dead without an official fix. poo
Strictly speaking, you can make a 2.06 installation and play your AAR game finished under the old patch level. Nobody forces you to play that AAR game with the most recent patch. Dead? Only if you choose so, which I hope not.

Heck, in Europa Universalis II, I currently have 1.06, 1.07, and 1.07 beta Versions installed due to different ongoing AARs that I want to complete under the conditions I started them in.
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  #20  
Old February 16th, 2004, 05:05 PM

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Default Re: patch 2.08 is out

In Dom I it was done hitting 'R' key while in the unit stats screen. Try that.
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