.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old August 28th, 2016, 10:53 PM

RetLT RetLT is offline
Major
 
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,053 Times in 619 Posts
RetLT is on a distinguished road
Default Damaging Fortifications

On several occasions I have killed crew members of fortifications with small arms fire and HE fire that lacked the penetration to pierce even the fort's lowest amour rating.

Obviously this is as the designers intended but I am curious how this is calculated (less damage vs more heavily armored forts or just random)as well if this also works vs AFVs. I have never spent enough time shooting at AFVs with rifle fire to see if it works against them too.

Anyone have any info on this?
Reply With Quote
  #2  
Old August 29th, 2016, 05:58 AM
scorpio_rocks's Avatar

scorpio_rocks scorpio_rocks is offline
Major
 
Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 1,036
Thanks: 337
Thanked 432 Times in 311 Posts
scorpio_rocks is on a distinguished road
Default Re: Damaging Fortifications

Small arms fire (stuff with no penetration) will not kill AFV crew - but will cause suppression. It can , I believe, occasionally force internally carried troops to disembark (it usually causes externally carried troops to dismount).
__________________

"Gentlemen, when the enemy is committed to a mistake - we must not interrupt him too soon."
Horatio Nelson.
SPMBT Roundel Objectives Mod
SPMBT Small ID Flags Mod
WW2 Roundel Objectives Mod
Reply With Quote
  #3  
Old August 29th, 2016, 11:37 AM

jp10 jp10 is offline
Corporal
 
Join Date: Jul 2016
Location: Nashville, TN, USA
Posts: 177
Thanks: 21
Thanked 69 Times in 48 Posts
jp10 is on a distinguished road
Default Re: Damaging Fortifications

According to the game manual it depends on the shell size/armour thickness ratio and the survivability rating of that vehicle. I guess it can also cover 'spall' when the interior surface of concrete/steel 'flakes' off from a near penetration hit and has a shrapnel effect.
Reply With Quote
  #4  
Old August 29th, 2016, 12:13 PM
Cross's Avatar

Cross Cross is offline
Captain
 
Join Date: Jun 2006
Location: UK / USA
Posts: 895
Thanks: 32
Thanked 281 Times in 123 Posts
Cross is on a distinguished road
Default Re: Damaging Fortifications

Quote:
Originally Posted by RetLT View Post
...as well if this also works vs AFVs. I have never spent enough time shooting at AFVs with rifle fire to see if it works against them too.

Anyone have any info on this?

Small arms can kill crew of open topped AFVs, but only if the shooter is at a higher elevation than the target. I believe you must achieve 'top hits' IIRC...

Cross
Reply With Quote
  #5  
Old August 29th, 2016, 12:49 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,929
Thanks: 440
Thanked 1,853 Times in 1,217 Posts
Mobhack is on a distinguished road
Default Re: Damaging Fortifications

Fortifications happen to be a particular unit class. That is the differentiation.

That unit class is treated as a little bit permeable to HE fire, unlike tank type steel armour. So crew casualties can occur in concrete fortifications, even if they are a "tank turret" icon. Splinters are assumed to go through embrasures or whatever. That has been the design philosophy for concrete forts since SP1.

Less concrete means more chance of leakage, larger shell size has more chance.

There are no deep fortifications that are effectively impervious to fire, such as the German WW1 deep trench bunkers. So a "Somme type" week long bombardment in the SP universe would eventually clear all defenders. But that is not the focus of this game.
Reply With Quote
The Following User Says Thank You to Mobhack For This Useful Post:
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:09 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.