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  #11  
Old May 23rd, 2013, 05:58 AM
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Default Re: Parganos (wraparound)

The one thing that this needs is that there should be no land starts with less than 3 land neighbors. There are a couple of land starts with just 2 land neighbors and anybody starting from there gets a huge disadvantage, especially if the indies next to him are tough (or a special province like The Primal Forest lands there).

Otherwise the map is excellently balanced.
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  #12  
Old June 8th, 2013, 09:04 AM
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Default Re: Parganos (wraparound)

Galahad, I have taken a closer look at the map file with a friend of mine and have made some significant modifications to the package.

The problems:
- Too many provinces with mixed terrain (farm + mountain + forest + whatever)
- Too few provinces with fresh water
- Several provinces with only 3 neighbors or less that could be started from

Those have been fixed now. You can download the fixed version from here.

The fixed map is more accessible and does not require quite as many survival skills just for basic movement as the original. It will also be a more balanced map to play for that reason.
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  #13  
Old June 17th, 2013, 02:39 PM

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Default Re: Parganos (wraparound)

Thanks, thats great! I would have taken a look at it myself, but at the moment Im quite busy with RL stuff. Appreciated
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  #14  
Old June 20th, 2013, 03:28 PM
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Default Re: Parganos (wraparound)

There was a bit of a whoopsy in the map file, I edited it in the Dom4 beta editor and had forgotten to change the #domversion command, so it said #domversion 350. That's been fixed in the archive now too so the download works for 3.27 and above.
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