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  #11  
Old September 14th, 2008, 12:20 PM
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Default Re: Banefire

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Originally Posted by Kadelake View Post
MR protects against the leeching darkness from Shadow Brand, right?
Yes.
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  #12  
Old September 15th, 2008, 12:27 PM
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Default Re: Banefire

This reminds me of somethign I've been meaning to post.

Wouldn't it be cool to add some more banefire effects to the game. The green fire, and it's effect are very creepy and atmospheric.

I'd like to see banefire versions of a few classic spells. Banefire bolt (maybe in the style of nether bolt, with an area of 1) and a some others. The requirements can be high, with death equal to the amount of fire one usually needs, and with higher research requirement.

It would be nice for The King of Banefires to have some trademark mojo to throw around.
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  #13  
Old September 15th, 2008, 12:35 PM
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Default Re: Banefire

For the Decay effect, shouldn't the Boots of Youth help? ^^
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  #14  
Old September 15th, 2008, 01:22 PM
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Default Re: Banefire

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Originally Posted by Tifone View Post
For the Decay effect, shouldn't the Boots of Youth help? ^^
Interesting question. Not tested, afaik.
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