.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V > SEIV > SEIV Scenarios and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old December 2nd, 2001, 05:25 AM
Richard's Avatar

Richard Richard is offline
Brigadier General
 
Join Date: Dec 1999
Location: Lancaster, OH 43130
Posts: 1,997
Thanks: 5
Thanked 9 Times in 8 Posts
Richard is on a distinguished road
Default Space Empires IV: Maps and Scenarios

Please move any old content off of the old scenario archive from the home page and put them here as the old archive WILL be going away.

Thanks!

[ September 14, 2003, 13:45: Message edited by: Mephisto ]
__________________
Change is inevitable, how you handle change is controllable - J. Strong
Reply With Quote
  #2  
Old December 26th, 2001, 09:46 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Space Empires IV: Maps and Scenarios

New Space Empires IV Scenario: The Awakening

Download it HERE.


Try to rebuild the Xiati Empire while fighting off a galaxy full of hostile races.

Unzip files into your Space Empires IV/Scenario directory. Run from scenario menu at game startup.

Geoschmo

[ 26 December 2001: Message edited by: geoschmo ]

__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #3  
Old January 19th, 2002, 07:16 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Space Empires IV: Maps and Scenarios

Sphere Map. Download Here.

Here's an attempt at a new kind of map. I think it's interesting. Basically it's a 2D representaion of a speherical arangement of systems. If you imagine a giant ball in space with all the star systems evenly spaced on the outer surface of the ball, this is close to how the systems would be laid out.

Going through a warp point on one edge of the quadrant takes you to the system on the other side. A "wrap-around" effect. With this arangement you have to defend your territory from all sides as you can't get into a corner or with your back against an edge to limit the approaches.

I hope someone uses and enjoys this because it was not as easy to make as it looks. The map editor needs some new features if this is going to become something I do a lot of.

There are no nebulae or black hole systems. They are all standard, one star, multiple planet systems.

With random empire placment you should be able to use this map over and over and still get enjoyment out of it.

Geoschmo

[ 19 January 2002: Message edited by: geoschmo ]

__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #4  
Old March 29th, 2002, 06:11 PM
Richard's Avatar

Richard Richard is offline
Brigadier General
 
Join Date: Dec 1999
Location: Lancaster, OH 43130
Posts: 1,997
Thanks: 5
Thanked 9 Times in 8 Posts
Richard is on a distinguished road
Default Re: Space Empires IV: Maps and Scenarios

Originally posted by God Emperor:

V1.35a Quadrant and System Types
New error checker in v135 picked up a couple of typos in the solar system type.

V1.27b Quadrant and System Types
Minor tweak. Have tinkered around with the % settings of the "Special" quadrant a bit in the Quadrant file to reduce the number of uncolonisable systems. Found it hurt the AI on some occaisions.
The mod does the following;

1) QuadrantTypes file - adds a new Qudrant type called "Special". Special is mid life with six new system types and the %'s changed of course.

2) SystemTypes file - removes all moons (I hate them due to the display issues) but includes six new system types.
The system types are as follows;
a) Solar system (developed by Emperor Zodd)
b) BHWP - this is a black hole with one (small, rock, no atmosphere) planet. Thought it was an interesting idea. Had to name it BHWP as the exe file seems to prevent any system called black hole or storm being modified to include planets.
c) Destroyed Star with Planet - as the name suggests, this is the Destroyed Star system type but with a single (small, rock, no atmosphere) planet.
d) Sparse - this is a regular system that only has four planets in it.
e) Trinary with Planet - this is a trinary system with a huge planet dead in the centre of the three stars.
f) SWP - this is a storm system which contains two planets and allows a player to start in it. Got the idea from one of the v1.19 bugs reported, but, thought it sounded too cool to delete. Tested it out and it does work - cant see the two planets, but, am checking the scanner techs to see if they can be found.

The two files can either be put directly into your Space EmpiresIV/Data directory (backup your old files) or into your mod directory if you have one.

Anyway, I hope you enjoy the mods and I look forward to any feedback you may have.
Regards,

God Emperor

1017418281.zip
__________________
Change is inevitable, how you handle change is controllable - J. Strong
Reply With Quote
  #5  
Old May 27th, 2002, 08:39 AM

Shadowstar Shadowstar is offline
Sergeant
 
Join Date: May 2002
Posts: 279
Thanks: 2
Thanked 0 Times in 0 Posts
Shadowstar is on a distinguished road
Default Re: Space Empires IV: Maps and Scenarios

Stellar Vicinity v0.6 Beta
--------------------------

I have completed my first SEIV map! This file is a beta designed to be tested by the community. Included is a rather lengthy textfile with interesting information about the map. Check out the map and let me know what you think and/or suggestions.

1022481426.zip

To install this map, just put it in your MAPS folder.
Reply With Quote
  #6  
Old June 9th, 2002, 09:06 PM
Deathstalker's Avatar

Deathstalker Deathstalker is offline
Captain
 
Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
Posts: 907
Thanks: 0
Thanked 0 Times in 0 Posts
Deathstalker is on a distinguished road
Default Re: Space Empires IV: Maps and Scenarios

Deathstalker QuadMod. Version 1.5 Gold

Beta (still testing but seems to work fine).

Contains NEW systems. (got bored )

New: Binary 3 System: Shields useless
Binary 4 System: Combat Sensors reduced.
Standard 3 System: Shields useless
Standard 4 System: Combat Sensors reduced.
Organic Infestation 3: Mini black hole.
Organic Infestation 4: Planets!! Moves ships around.
Organic Infestation 5: Planets! Lifeform is dead.
Comets: act as stealth armor.
Storms: Reduced in sensor obscurity.
Nebulae 6: Planets!! Combat Sensor interfearence and Shield reduction.
Trinary 3: Star system with Huge Ice None planets.
Green Giant: Planets!!

This Data folder is based off of se4 Gold, current patch 1.67(??). Also included is a new systemnames.txt adding more names to the list, ones that I think stand out better in the mind of a player.

To install, back-up your current 'Data' folder, move the modded Data folder into its place and have fun.

HERE it is: 1023664976.zip

Edit: Corrected Masking problems, re-arranged new systems. Adding some new systems for map creation (Fun one is my favorite right now). Changed so basic systems can still be made with minimal new stuff (ie. changed Standard 3 to 4 etc).

Also included FIVE pre-made maps for your enjoyment.

[ June 10, 2002, 00:25: Message edited by: Deathstalker ]
__________________
We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.

Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..

Long Live the Legion!!-Comic book fandom...
Reply With Quote
  #7  
Old July 3rd, 2002, 08:43 AM

Taz-in-Space Taz-in-Space is offline
First Lieutenant
 
Join Date: Dec 2001
Location: SE Pennsylvania
Posts: 722
Thanks: 0
Thanked 0 Times in 0 Posts
Taz-in-Space is on a distinguished road
Default Re: Space Empires IV: Maps and Scenarios

Here are a few maps that I thought someone would like. All three a SEIV Gold ver. 1.67

1025674397.zip

Just unzip to your map folder. There is a readme file included describing the maps.
__________________
Gaze upon Taz-in-Space and TREMBLE!

<img src=http://imagemodserver.mine.nu/other/MM/SE4/warning_labels/inuse/taz.jpg alt= - /]
WARNING: Always count fingers after feeding the Tazmanian Devil!
Reply With Quote
  #8  
Old August 31st, 2002, 07:40 PM
Jmenschenfresser's Avatar

Jmenschenfresser Jmenschenfresser is offline
Sergeant
 
Join Date: Jan 2002
Location: New York
Posts: 345
Thanks: 0
Thanked 0 Times in 0 Posts
Jmenschenfresser is on a distinguished road
Default Re: Space Empires IV: Maps and Scenarios

Rage Invasion Senario

1030815395.zip

1-4 Players. Hotseat.

Lurking deep in the center of the galaxy are a notorious race called the Rage. You and your three partners have 50 turns more or less to quickly assemble a counter invasion force.

Can you stop them from consuming every Last inch of the galaxy?

Check the Read Me for further details.
__________________
My granddaddy was a toaster.
Reply With Quote
  #9  
Old December 13th, 2002, 06:22 AM

Taz-in-Space Taz-in-Space is offline
First Lieutenant
 
Join Date: Dec 2001
Location: SE Pennsylvania
Posts: 722
Thanks: 0
Thanked 0 Times in 0 Posts
Taz-in-Space is on a distinguished road
Default Re: Space Empires IV: Maps and Scenarios

As I announced in the SE IV discussion threads, I am releasing a map that Tnarg and I created.

This map was intended for a PBW game he had planed to host. Unfortunately he has dropped from sight some time ago and has not reappeared.
I feel that he would have wanted this community to have this map.

1039752812.zip

The above zip file includes a readme that describes the map in further detail.

As usual, and comments can be directed to Taz-in-Space on the SE IV forum or to fishnetpenna@yahoo.com
__________________
Gaze upon Taz-in-Space and TREMBLE!

<img src=http://imagemodserver.mine.nu/other/MM/SE4/warning_labels/inuse/taz.jpg alt= - /]
WARNING: Always count fingers after feeding the Tazmanian Devil!
Reply With Quote
  #10  
Old May 6th, 2003, 07:24 PM
Richard's Avatar

Richard Richard is offline
Brigadier General
 
Join Date: Dec 1999
Location: Lancaster, OH 43130
Posts: 1,997
Thanks: 5
Thanked 9 Times in 8 Posts
Richard is on a distinguished road
Default Re: Space Empires IV: Maps and Scenarios

This is a beta Version of a cluster map. it has been generated with Fyron quadrant mod, with a personal add-on. There are no connection between clusters.
please let me know how do you think of it.
1031050550.zip
__________________
Change is inevitable, how you handle change is controllable - J. Strong
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:25 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.