.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #81  
Old June 10th, 2016, 08:46 AM

Warhero Warhero is offline
Second Lieutenant
 
Join Date: Jun 2005
Posts: 567
Thanks: 2
Thanked 30 Times in 28 Posts
Warhero is on a distinguished road
Default Re: MAPS!

Sorry but I already have that scenario/map. It's bit too small for my "taste"... I will appreciate more rural/suburbian area map (size 100x100 or something like that for example) which could be more suitable for tank/mech inf warfare (if any way possible).

Warhero
Reply With Quote
  #82  
Old June 20th, 2016, 12:36 AM
OpArt222's Avatar

OpArt222 OpArt222 is offline
Private
 
Join Date: Jan 2016
Location: USA
Posts: 16
Thanks: 12
Thanked 27 Times in 7 Posts
OpArt222 is on a distinguished road
Default MAP: Beirut, Lebanon 1958

MAP: BEIRUT, LEBANON 1958
SLOT NUMBER: 550
HEX SIZE: 200 X 160
MAP DESIGNER: OPART222

This map includes the following features and neighborhoods of Beirut, Lebanon (Circa 1958).

American University
Ancien Basin
Army Barracks
Army Hospital
Army HQ
Avenue Of Paris
Bashoura (District)
Bay Of Saint Andre
Beirut International Airport
Beirut Railroad Station
Beirut River Dam
Customs House
East Beirut (District)
Eden Roc Hotel
Fedral Hotel
Four-Ech Chebbak
German Embassy
Grand Serad
Harbor Police
Hippodrome
Iraqi Embassy
Lebanese University
Mazar (District)
Military Depots
Ministry Of Finance
Moussaitbeh (District)
Nahr Rhadir
Naval Base
Palm Beach Hotel
Parliament
Pigeon Rocks
Police HQ's
Port (District)
Port Authority
Presidential Residence
Protestant College
Rail Classification Yard
Ras Beirut (District)
Red Beach (Landing Zone
Safi (District)
Signal Tower
Sports Arena
St. George Hotel
U.S Embassy
U.S Navy's - Sixth Fleet, Phibron 6
West Beirut (District)
Yacht Club

SOURCES:
"Operation Blue Bat 1958" Globalsecurity.Org
http://www.globalsecurity.org/military/ops/blue_bat.htm

"1958 Lebanon Crisis" - Wikipedia.Org
https://en.wikipedia.org/wiki/1958_Lebanon_crisis

"Marines In Lebanon 1958" By Jack Shulimson - The Air University
http://www.au.af.mil/au/awc/awcgate/...st/lebanon.txt

Perry-Castañeda Library Map Collection - UT Library Online
http://www.lib.utexas.edu/maps/
Attached Thumbnails
Click image for larger version

Name:	Beirut Lebanon 1958 Map.jpg
Views:	324
Size:	99.4 KB
ID:	14341  
Attached Files
File Type: zip Map 550 Beirut 1958.zip (178.8 KB, 267 views)
Reply With Quote
The Following 2 Users Say Thank You to OpArt222 For This Useful Post:
  #83  
Old February 5th, 2017, 05:53 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,227
Thanks: 3,798
Thanked 5,389 Times in 2,686 Posts
DRG will become famous soon enough
Default Re: MAPS!

Saw this ( the terrain the A-10's flying over )



After some experimentation I used these settings


and got this


after 19 years at this the game still surprises me
Attached Thumbnails
Click image for larger version

Name:	Image1z.jpg
Views:	704
Size:	44.5 KB
ID:	14585   Click image for larger version

Name:	Image5z.png
Views:	701
Size:	2.0 KB
ID:	14586   Click image for larger version

Name:	Image4z.jpg
Views:	697
Size:	67.2 KB
ID:	14587  
Reply With Quote
The Following 5 Users Say Thank You to DRG For This Useful Post:
  #84  
Old February 8th, 2017, 01:24 PM
RecruitMonty's Avatar

RecruitMonty RecruitMonty is offline
Captain
 
Join Date: Jul 2005
Location: Mainly Germany (München)
Posts: 824
Thanks: 178
Thanked 117 Times in 76 Posts
RecruitMonty is on a distinguished road
Default Re: MAPS!

Here is a map I've been working on since January. It is a map of the Engadin valley in the Canton Graubünden (Switzerland). It covers the area roughly between Silvaplana (southwest) to southwestern Samedan (northeast). It is a winter map created with the help of the excellent topographic tool. It is the maximum size, which I believe is 255 x 255.
__________________
"Wir Deutschen sollten die Wahrheit auch dann ertragen lernen, wenn sie für uns günstig ist."
Reply With Quote
The Following 2 Users Say Thank You to RecruitMonty For This Useful Post:
  #85  
Old February 9th, 2017, 10:43 AM
RecruitMonty's Avatar

RecruitMonty RecruitMonty is offline
Captain
 
Join Date: Jul 2005
Location: Mainly Germany (München)
Posts: 824
Thanks: 178
Thanked 117 Times in 76 Posts
RecruitMonty is on a distinguished road
Default Re: MAPS!

Here is a preview of the map:

Preview
bbcode image
__________________
"Wir Deutschen sollten die Wahrheit auch dann ertragen lernen, wenn sie für uns günstig ist."
Reply With Quote
The Following User Says Thank You to RecruitMonty For This Useful Post:
  #86  
Old February 9th, 2017, 12:26 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,227
Thanks: 3,798
Thanked 5,389 Times in 2,686 Posts
DRG will become famous soon enough
Default Re: MAPS!

Very, very nice
Reply With Quote
The Following User Says Thank You to DRG For This Useful Post:
  #87  
Old February 9th, 2017, 03:03 PM
RecruitMonty's Avatar

RecruitMonty RecruitMonty is offline
Captain
 
Join Date: Jul 2005
Location: Mainly Germany (München)
Posts: 824
Thanks: 178
Thanked 117 Times in 76 Posts
RecruitMonty is on a distinguished road
Default Re: MAPS!

Thanks!
__________________
"Wir Deutschen sollten die Wahrheit auch dann ertragen lernen, wenn sie für uns günstig ist."
Reply With Quote
  #88  
Old January 28th, 2018, 02:58 PM
SaS TrooP's Avatar

SaS TrooP SaS TrooP is offline
Second Lieutenant
 
Join Date: Nov 2010
Location: Cracow, Poland
Posts: 415
Thanks: 24
Thanked 293 Times in 117 Posts
SaS TrooP is on a distinguished road
Default Re: MAPS!

And here come SPMBT maps from my scenarios.
Attached Files
File Type: zip Maps MBT.zip (844.6 KB, 203 views)
Reply With Quote
  #89  
Old January 28th, 2018, 03:53 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,227
Thanks: 3,798
Thanked 5,389 Times in 2,686 Posts
DRG will become famous soon enough
Exclamation Re: MAPS!

That's weird....... I thought there was a WW2 MAPS ! sticky thread......there is now
__________________


If you find you are constantly reacting to your enemy's tactics instead forcing the enemy to react to yours, you are losing the battle....
Reply With Quote
  #90  
Old March 10th, 2018, 03:01 PM
shahadi's Avatar

shahadi shahadi is offline
Captain
 
Join Date: Nov 2010
Location: I ain't in Kansas anymore, just north of where Dorothy clicked her heels is where you'll find me.
Posts: 878
Thanks: 584
Thanked 277 Times in 191 Posts
shahadi is on a distinguished road
Post Re: MAPS!

My struggles with maps has led me to request an enhancement to the Editor permitting the user to enable Hex numbers displayed on the map.

I propose that by pressing the Visible Hex Sides button (in the Editor) the user can cycle through three states: Turn Hex Off, Turn Hex Numbers On, and Turn Hex off.

It is my contention this option will significantly improve map making and scenario design. Certainly, showing the hex numbers on the map is more efficient than using two computers.


Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:29 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.