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  #11  
Old September 4th, 2012, 11:16 AM

Alphasite Alphasite is offline
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Default Re: Has anyone tried the iOS port?

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Originally Posted by clomaka View Post
bought it for my ipad and liked it. It's a bit fiddly with everything so small on screen, and it seems to run a bit slow. oh, and they removed the lights from all the ships. My ipad's jailbroken, so i've been trying to add my mod. it'll be super hard to do though as they changed a number of images to different formats, for memory reasons i assume as i've encountered crashes even with adding a few things.
I've messed around on my iPad (also jailbroken) and made some changes as a test. I haven't tried loading any mods since that would require changing the defaults. I would be interested in trying your mod if you get it working and can provide diffs.

The inability to use mods is the one glaring issue with this game on the iPad.
  #12  
Old September 17th, 2012, 11:17 PM

clomaka clomaka is offline
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Default Re: Has anyone tried the iOS port?

I'll be posting a new thread devoted to what I've found - nearly 100% conversion
  #13  
Old September 18th, 2012, 04:42 PM

Alphasite Alphasite is offline
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Default Re: Has anyone tried the iOS port?

That's good news. Will you be releasing the files to copy over to get the mod running?
  #14  
Old September 18th, 2012, 11:43 PM

clomaka clomaka is offline
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Default Re: Has anyone tried the iOS port?

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Originally Posted by Alphasite View Post
That's good news. Will you be releasing the files to copy over to get the mod running?
Probably; once i get a few quest bugs ironed out. It'll be hard to separate out all the modded files as you're essentially replacing the default folder.
  #15  
Old September 19th, 2012, 12:36 PM

Alphasite Alphasite is offline
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Default Re: Has anyone tried the iOS port?

Quote:
Originally Posted by clomaka View Post
Quote:
Originally Posted by Alphasite View Post
That's good news. Will you be releasing the files to copy over to get the mod running?
Probably; once i get a few quest bugs ironed out. It'll be hard to separate out all the modded files as you're essentially replacing the default folder.
I've read that it's possible to have multiple copies of an app on a device by editing Info.plist. I'm going to give that a try. It's the only way we're going to have the ability to have more than one mod.
  #16  
Old September 19th, 2012, 11:49 PM

clomaka clomaka is offline
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Default Re: Has anyone tried the iOS port?

If you can do it, post it up in the thread i started for ios modding. I gave it a quick try, but i didn't really know what i was doing.
 

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