.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old August 22nd, 2004, 09:19 AM

magnate magnate is offline
Sergeant
 
Join Date: Mar 2004
Location: London, UK
Posts: 341
Thanks: 0
Thanked 0 Times in 0 Posts
magnate is on a distinguished road
Default Dispelling your own globals

I can accept that if I cast a global when there are already five up, it's random which my new one will be competing with - it may even be one of my own.

But if there are only three up, surely I should be able to cast a new one without a fight, right?

I had GoH and Mother Oak up, and Caelum had Dark Skies. I just cast Eyes Of God, and immediately after the Dire Portent message I got another message which says "your global enchantment was dispelled when another global enchantment was created". Sure enough, the GoH is gone, but there are still only three up - Eyes, Oak and Dark Skies.

Is this a bug? Or do you only have an X in 5 chance of casting into one of the X free spaces???

CC
__________________
There will be poor always, pathetically struggling - look at the good things you've got ...
-- from "Jesus Christ Superstar"
Reply With Quote
  #2  
Old August 22nd, 2004, 11:26 AM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: Dispelling your own globals


If any globals had already been dispelled (possibly by caster death, etc), I think this is a known bug - the game still thinks there are 5 and thus dispels one.
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
  #3  
Old August 22nd, 2004, 03:31 PM

magnate magnate is offline
Sergeant
 
Join Date: Mar 2004
Location: London, UK
Posts: 341
Thanks: 0
Thanked 0 Times in 0 Posts
magnate is on a distinguished road
Default Re: Dispelling your own globals

Quote:
Cainehill said:

If any globals had already been dispelled (possibly by caster death, etc), I think this is a known bug - the game still thinks there are 5 and thus dispels one.
A-hah! Thank you, that explains it. Pythium had had two globals up, which died when he did.

A funny associated bug happened when I recast my GoH: I still got the "your global ench was dispelled" message, but all three were still up. It must have sent the message to me instead of to the dead Pythium empire.

I guess that means I have only 1/5 chance of casting into the remaining empty slot. 3/5 chance of dispelling one of my own globals. Ho hum.

Does this bug remember the strength of the dead enchantments (ie. how many extra gems were put in)? Or will it treat them as +0?

CC
__________________
There will be poor always, pathetically struggling - look at the good things you've got ...
-- from "Jesus Christ Superstar"
Reply With Quote
  #4  
Old August 22nd, 2004, 05:48 PM
Tuidjy's Avatar

Tuidjy Tuidjy is offline
Major
 
Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
Thanks: 0
Thanked 30 Times in 11 Posts
Tuidjy is on a distinguished road
Default Re: Dispelling your own globals

This is an annoying bug that should not be too hard to fix.
There is an another bug that I think may be related.
Sometimes, when you eliminate another empire through
dominion suppression, its globals remain.
__________________
No good deed goes unpunished...
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:08 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.