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  #21  
Old October 18th, 2006, 02:19 PM
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Endoperez Endoperez is offline
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Default Re: What\'s a good starting nation for newbies?

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PhilD said:OK, Magic-wise, Helheim isn't too varied; some Air, some Death, and a little Blood. I'm not too sure how that would work vs real, human opponents, but vs the AI it seems to work fine.
You forgot about the Svartalves. They open up Earth.
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  #22  
Old October 18th, 2006, 03:24 PM

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Default Re: What\'s a good starting nation for newbies?

Try early or middle era abysia. Decent magic ability, fairly heavy troops, good priests, access to but not reliance upon blood and assasins. They can be quite forgiving and fun to play (try e9-10 and some blood on a pretender, keeps your fire mages blasting, makes your burning ones tougher and longer lasting and gives you access to demon knights and father illearth)
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  #23  
Old October 18th, 2006, 03:26 PM
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Default Re: What\'s a good starting nation for newbies?

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Endoperez said:
Quote:
PhilD said:OK, Magic-wise, Helheim isn't too varied; some Air, some Death, and a little Blood. I'm not too sure how that would work vs real, human opponents, but vs the AI it seems to work fine.
You forgot about the Svartalves. They open up Earth.
Yeah, for some reason I did. Too short, I guess

(They're expensive, and not being Sacred, they cost more in upkeep, that's probably why I forgot about them. But I guess I'll think about them again when I start meeting real armies)
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  #24  
Old October 18th, 2006, 07:39 PM
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Default Re: What\'s a good starting nation for newbies?

Try Sauromatia, all their troops and mages are good. You can even do a bless. Not to mention the hydras can teach you a mean lesson about troop placement.
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  #25  
Old October 18th, 2006, 08:47 PM
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Default Re: What\'s a good starting nation for newbies?

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Graeme Dice said:
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Buatha said:
Is there one nation ideally suited for new players to the game? I'd hate to inadvertantly pick a frustrating or difficult nation to play.
Any water nation that is alone under the seas can survive pretty well, as most other nations will have difficulty mounting effective attacks against you. Jotunheim is a decent choice, as your troops are very powerful.

I would also suggest starting with a water nation if you're worried about losing. If you play a map where you are the only water nation then you should last a long time without any threats. As you get more experienced I would advise not playing the water nations unless the map is mostly water and your opponents are also water nations and/or easily able to travel into the water... another exception is if you're playing multiplayer.
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