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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #141  
Old February 16th, 2010, 04:49 PM
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Default Re: Avernum, Crystal Souls v1.5 UPDATE

Yep! Thanks for taking care of that, Humakty. Checking it out now.
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  #142  
Old February 16th, 2010, 08:27 PM
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Default Re: Avernum, Crystal Souls v1.5 UPDATE

Okay, Sombre. I have done as instructed. New v1.6 release thread here. Thanks for your work on this and your other excellent mods, by the way!
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