.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old July 2nd, 2006, 12:35 AM

Crazy Crazy is offline
Private
 
Join Date: Mar 2006
Posts: 38
Thanks: 0
Thanked 0 Times in 0 Posts
Crazy is on a distinguished road
Default global enchantments when there are 5 already?


Here is the scenario:

There were 4 enchantments and I cast one.

Next turn. An opponent casts a global enchantment which takes effect(5 total now). I get a message saying that my enchantment is cast but when I check it is not there.

If there are 5 and an enchantment is cast, is there a dispel attempt for one of the 5 current globals or is one of the 5 randomly replaced by the new one being cast??

Thanks.
Reply With Quote
  #2  
Old July 2nd, 2006, 01:46 AM
Wish's Avatar

Wish Wish is offline
Major
 
Join Date: Sep 2005
Posts: 1,007
Thanks: 0
Thanked 2 Times in 2 Posts
Wish is on a distinguished road
Default Re: global enchantments when there are 5 already?

there is a dispel attempt. Usually the weakest of the globals is dispelled.
Reply With Quote
  #3  
Old July 7th, 2006, 08:52 AM

Folket Folket is offline
Major
 
Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
Folket is on a distinguished road
Default Re: global enchantments when there are 5 already?

I think the sixth enchantment will challange a random enchantment unless there is an identical enchantment up allready.

The enchantment that is most empowered will win the challange. There might be some small random factor here.
Reply With Quote
  #4  
Old July 7th, 2006, 09:08 AM
Agrajag's Avatar

Agrajag Agrajag is offline
Lieutenant Colonel
 
Join Date: Jul 2004
Location: Israel
Posts: 1,449
Thanks: 4
Thanked 8 Times in 2 Posts
Agrajag is on a distinguished road
Default Re: global enchantments when there are 5 already?

Doesn't Luck scale play a role here?
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
Reply With Quote
  #5  
Old July 7th, 2006, 10:19 AM

Folket Folket is offline
Major
 
Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
Folket is on a distinguished road
Default Re: global enchantments when there are 5 already?

Well, at least luck plays a role.
Reply With Quote
  #6  
Old July 7th, 2006, 10:35 AM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: global enchantments when there are 5 already?

Quote:
Agrajag said:
Doesn't Luck scale play a role here?
The luck scale has absolutely no effect on dispelling globals.
Reply With Quote
  #7  
Old July 7th, 2006, 12:14 PM
Ygorl's Avatar

Ygorl Ygorl is offline
Captain
 
Join Date: Jun 2004
Location: Rhode Island
Posts: 822
Thanks: 0
Thanked 0 Times in 0 Posts
Ygorl is on a distinguished road
Default Re: global enchantments when there are 5 already?

If I remember correctly (a forum search that I'm too lazy to do could corroborate), each spell gets 1d6 open-ended, with the high roll winning. To each roll is added the number of extra gems spent on the spell (above the normal cost - if you're using a site that decreases the cost, it starts counting from the *full* cost of the spell, not the reduced cost, so the site is useless if you want to add extra gems) and the caster's extra magic levels in the appropriate kind of magic.
Reply With Quote
  #8  
Old July 9th, 2006, 12:44 PM
archaeolept's Avatar

archaeolept archaeolept is offline
Lieutenant General
 
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
archaeolept is on a distinguished road
Default Re: global enchantments when there are 5 already?

^^ I believe that is the correct formula. I once empowered my caster to a modded 14 astral str just to get an extra +3 or so on the roll, w/ max gems

1. if the global you cast is already up, it will compete w/ that one

2. if not, it will compete w/ one of yours that is already up.

3. if you don't have any, i believe it will compete w/ a random one.

4. sometimes it doesn't seem to act according to these rules - the situation has always seemed a bit buggy
Reply With Quote
  #9  
Old July 9th, 2006, 01:32 PM
capnq's Avatar

capnq capnq is offline
General
 
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
capnq is on a distinguished road
Default Re: global enchantments when there are 5 already?

Quote:
archaeolept said: 2. if not, it will compete w/ one of yours that is already up.
I hope you are mistaken about this. If true, it seems like a really poor design decision.
__________________
Cap'n Q

"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
Reply With Quote
  #10  
Old July 9th, 2006, 01:34 PM
archaeolept's Avatar

archaeolept archaeolept is offline
Lieutenant General
 
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
archaeolept is on a distinguished road
Default Re: global enchantments when there are 5 already?

dunno what's poor about it... other than it irritates the player - but if you got rid of elements that cause trouble for the players, that's like half of Dominions


generally, to support a claim that something is a poor design decision, it is considered polite to actually provide some argument...
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:32 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.