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Old November 12th, 2006, 10:56 AM
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Nerfix Nerfix is offline
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Default Finally: Sar Elad, testers needed

Greetings

After such a long time the Sar Elad mod has reached a point where the mod can be played.

So what is this Sar Elad thing?

It's a nation based on biblical Israel with sling-armed infantry, Judges and Prophets.

Strong Astral magic, elemental randoms with pronounced Fire and Air. Sacred units can get 100% shock immunity with Air 9 bless.

Appears in Early Era.

The mod is not complete yet! But it is playable, and I wish feedback. I'm especially concerned if the mages are too good and if the missilespam is too potent.

Current known bugs/issues:
- Some annoying purple bits in shadows. I will fix them a bit later
- The capital only sacred unit should have Awe 0 or -1
- Sar Hamishim commander doesn't appear at all for some strange reason
- very limited pretender selection. I'd like to make more gods avaitable for them, but I think the #allowedgod command overrieds the previous #allowedgod command, so some of the pretenders would become Sar Elad exclusive

Features that cannot be implemented currently:
- National summons. Should have the regular angelic
summons and couple unique summons
- Patrol bonus

This mod has been made by Nerfix and Agrajag. Flag is based on material zepath provided.

So, go and test the mod!
Attached Files
File Type: zip 469719-sarelad.zip (169.4 KB, 733 views)
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Last edited by Edi; August 27th, 2008 at 10:27 AM.. Reason: Prefix
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