.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old April 13th, 2013, 04:38 AM

jivemi jivemi is offline
Second Lieutenant
 
Join Date: May 2012
Location: Philippines
Posts: 502
Thanks: 411
Thanked 142 Times in 102 Posts
jivemi is on a distinguished road
Confused Golden Talon Campaign

Hi folks. Just tried the Golden Talon campaign a second time, and still can't get past the second battle. The designer claims it's easy so I'm beginning to feel inadequate .

It took me 6 (of 12, supposedly) turns to cross the stream--off-road movement is at most 2 hexes for leg units--and then the scenario ended after turn 11, with a score of something like 850 to 560. Might've had a marginal with the full 12 turns, since my tanks were within striking distance of 3 VH's worth about 150 points . In any case a decisive win was out of the question; the last, most valuable VH is about 22 hexes from the starting line.

Not that I'm complaining. It was fun anyway, but sure would be nice to play the whole campaign.

Addenda: Here (I hope) are some early saves from the belatedly successful (as per the double post below) second battle of the campaign. Hope you can open them if you're interested, since this Windows 10 format doesn't "feel" quite right. Anyway FWIW:
Attached Files
File Type: rar Golden Talon Setup.rar (47.8 KB, 193 views)
File Type: rar Golden Talon T3.rar (72.8 KB, 203 views)
File Type: rar Golden Talon T6.rar (63.2 KB, 197 views)

Last edited by jivemi; June 4th, 2017 at 09:54 PM.. Reason: correction
Reply With Quote
  #2  
Old June 4th, 2017, 02:36 AM

jivemi jivemi is offline
Second Lieutenant
 
Join Date: May 2012
Location: Philippines
Posts: 502
Thanks: 411
Thanked 142 Times in 102 Posts
jivemi is on a distinguished road
Default Re: Golden Talon Campaign

Belay my last. Finally got past the second battle after restarting the campaign from scratch.

--Spoiler Alert--

THIS time lots more support points were spent on artillery instead of tanks (had only 3 Shermans this time; IIRC had 9 or something the last go). Also loaded most of 3 rifle platoons on trucks and tanks at setup to speed things up. Took meticulous care on the pre-battle barrage and after, having most enemy units suppressed on discovery. Just missed taking the last objective at the end (turn 12).

It was no cakewalk though. Lost one Sherman to a clevery sited Pak 75 across the stream when the building the tank was "hiding" behind was on the lower part of a bluff so it didn't block LOS. Most objectives were cheap-charlies at only 10 to 40 points, with just a couple at 100. Plenty of low-budget German units--my guys were at full encyclopedia price while theirs were about one-third cost (9-man panzer grenadier squads at 6 points, 80mm mortar sections at 8 for example)--to bog down an already sluggish advance further impeded by mortar barrages. And the designer says the NEXT battle is the tough one. Sheesh.

Wish me luck folks. I'll sure need it!

Last edited by jivemi; June 4th, 2017 at 02:49 AM..
Reply With Quote
The Following User Says Thank You to jivemi For This Useful Post:
  #3  
Old June 4th, 2017, 05:05 PM

Ts4EVER Ts4EVER is online now
First Lieutenant
 
Join Date: Aug 2008
Posts: 644
Thanks: 75
Thanked 222 Times in 117 Posts
Ts4EVER is on a distinguished road
Default Re: Golden Talon Campaign

Sometimes I think some of the earlier scenarios and campaigns were made for older versions that had some different mechanics.
Reply With Quote
  #4  
Old June 4th, 2017, 06:26 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,227
Thanks: 3,798
Thanked 5,390 Times in 2,687 Posts
DRG will become famous soon enough
Default Re: Golden Talon Campaign

Quote:
Originally Posted by Ts4EVER View Post
Sometimes I think some of the earlier scenarios and campaigns were made for older versions that had some different mechanics.
They were also made using a different price structure and that may be a factor.....maybe but unit speeds etc won't differ all that much if at all.....price however could
__________________


If you find you are constantly reacting to your enemy's tactics instead forcing the enemy to react to yours, you are losing the battle....
Reply With Quote
  #5  
Old June 4th, 2017, 08:05 PM
Mobhack's Avatar

Mobhack Mobhack is online now
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,929
Thanks: 440
Thanked 1,853 Times in 1,217 Posts
Mobhack is on a distinguished road
Default Re: Golden Talon Campaign

Terrain costs also differ - e.g fields now cost another MP, and trees cost more for vehicles since s few versions back.
Reply With Quote
  #6  
Old June 4th, 2017, 10:03 PM

jivemi jivemi is offline
Second Lieutenant
 
Join Date: May 2012
Location: Philippines
Posts: 502
Thanks: 411
Thanked 142 Times in 102 Posts
jivemi is on a distinguished road
Default Re: Golden Talon Campaign

There was only one field which affected a single platoon, while trucks and tanks plied mainly along the roads. Given winter movement restrictions though the scenario could've used an extra turn or two.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:48 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.