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  #91  
Old May 30th, 2012, 08:45 AM
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Bullock Bullock is offline
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Default Re: Valhalla's heroes - LA - (running)

I think we should discuss about the future of this game.

There is no point continuing this if Patala, Mictlan & prolly Agartha go against Midgard.

I think IRL we would have finished this war this way, but for a game i think it would be more fun to finish as a team game like i proposed few messages ago. (Midgards & Mictlan VS Patala & Agartha)
And maybe finish this to only one survivor if one of the team get the advantage over the other one.

FYI Imma 90% of my army is near Boga borders and i'm not ready either for any kind of attacks (or barely ).

I'm fine for a nap3, i can even go to 5turns up to you, since i need it myself.

I'm postponing the current turn for 48h considering Immas request.
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  #92  
Old May 30th, 2012, 10:11 AM

dojango dojango is offline
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Default Re: Valhalla's heroes - LA - (running)

Team game is a fancy way of sayin' that we should probably ally together or hand Patala the game. Either way, it's up to you. As far as any NAP between the two of you; remember, with Patala's power curve and lead over us, any delay benefits him vastly more than it benefits you.
I've already launched the dogs of war at Patala, but that's a mere annoyance at this part; I could barely keep Bogarus contained, much less a hyper-power like Patala. Basically, the longer we delay attacking him, the more likely he is to win by burying us under a tide of SCs and EDM summons.
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  #93  
Old May 30th, 2012, 10:25 PM

Immaculate Immaculate is offline
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Default Re: Valhalla's heroes - LA - (running)

I'll take that NAP (5) since you offered it bullock. For exactly the reasons Dojango point out. If you don't want that, i'll take the Nap(3).
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  #94  
Old June 1st, 2012, 06:18 AM
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Default Re: Valhalla's heroes - LA - (running)

Let's cut the apple in 2 then (french expression translated, not sure it means much to you )

Lets go for a nap4, which means we can start hostilities turn 64.

Good luck !
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  #95  
Old June 2nd, 2012, 11:57 PM

Immaculate Immaculate is offline
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Default Re: Valhalla's heroes - LA - (running)

to clarify, do you mean order hostilities on turn 64 or do you mean order hostilities on turn 63 and see hostilities on turn 64. I know this has to be completely clear for all parties involved.

Also, ossa, feel free to tear Bullock and Dojango a new one.
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  #96  
Old June 3rd, 2012, 12:47 AM

dojango dojango is offline
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Default Re: Valhalla's heroes - LA - (running)

to clarify... have we switched to team play/team victory, or are you going to murder Ossa once you've crushed Mictlan and I beneath your snaky belly?
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  #97  
Old June 3rd, 2012, 01:34 AM

Immaculate Immaculate is offline
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Default Re: Valhalla's heroes - LA - (running)

Ossa and I share a common goal, to establish a pantheon with his pretender as lord of the dead and underworld and mine as lord of jungles and snakes. Bogarus will soon join the pantheon... as lord of crazy powerful (and lucky) scout prophet thugs with too many kills for a 1st turn prophet thugs for it to even make any sense. Barke- you win most memorable commander award!

SO i guess its team play/victory...?

Also, i don't think crushing anyone will be possible. Mictlan is looking really really scary with those huge 200 and 300 man armies backed by huge demonic monstrosities...

PS: I hate your sishis by the way... also your huge army of undead with thunderstrike. i really liked those SC... and now... now they are dead.... and its all your fault!
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  #98  
Old June 3rd, 2012, 01:34 PM

mockingbird mockingbird is offline
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Default Re: Valhalla's heroes - LA - (running)

I am against the idea of a team game. Only one can ascend, and alliances should be those of convenience only.
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  #99  
Old June 3rd, 2012, 01:47 PM

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Default Re: Valhalla's heroes - LA - (running)

Well, mocking, in that case, i propose a alliance (of convenience) to end Midgard.

Last edited by Immaculate; June 3rd, 2012 at 01:58 PM..
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  #100  
Old June 4th, 2012, 01:14 AM

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Default Re: Valhalla's heroes - LA - (running)

Bullock, please add 24-36 hours to the turn lengths please. They are pretty darn complex for me.

I'm not very confident that things are going to go well for me in the next few turns. You have a lot of high end SCs and your army size, though mostly chaff, is really huge. Midgard on the other hand, is proving to be the king of raiding and counter-raiding and is wittling down my SCs and raiders very quickly indeed (often by frighteningly cheap, disposable units).

Also, Ossa, any chance you are gonna get involved in these wars anytime soon?
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