.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V > SEV Scenarios and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old February 12th, 2007, 01:38 PM

Raapys Raapys is offline
First Lieutenant
 
Join Date: Jan 2005
Posts: 689
Thanks: 0
Thanked 0 Times in 0 Posts
Raapys is on a distinguished road
Default Skybox/Sunglow Mod

Description: This simple mod removes the obtrusive skyboxes, replacing them with regular stars. It also lowers the light-output of suns, so that they, too, become far less obtrusive, thus making it easier to see the hexes closer to the suns.

Installation:

1. ( Optional ) Backup the "Stellar" and "Effects" folders inside ...\SpaceEmpiresV\Pictures
2. Move the SkyboxSunglow.rar archive to your main SE V folder and extract it, answer yes to overwrite files if prompted.

Uninstall: Just restore the Stellar and Effects folders. You'll have to do a complete reinstall if you didn't back them up.

The download is 12MB.

Compatible with all other mods that don't change the Skybox or Sunglow files.

Comparison screenshots:
Before

After
Attached Files
File Type: rar 495684-SkyboxSunglow.rar (11.51 MB, 489 views)
Reply With Quote
  #2  
Old February 12th, 2007, 05:10 PM
President_Elect_Shang's Avatar

President_Elect_Shang President_Elect_Shang is offline
Brigadier General
 
Join Date: Nov 2001
Location: WA
Posts: 1,894
Thanks: 5
Thanked 3 Times in 3 Posts
President_Elect_Shang is on a distinguished road
Default Re: Skybox/Sunglow Mod

You don't like to give us pictures do you?
__________________
President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
Reply With Quote
  #3  
Old February 12th, 2007, 05:54 PM

Raapys Raapys is offline
First Lieutenant
 
Join Date: Jan 2005
Posts: 689
Thanks: 0
Thanked 0 Times in 0 Posts
Raapys is on a distinguished road
Default Re: Skybox/Sunglow Mod

Wellll, there's not really that much to give pictures of. The background is now all-stars, where before some systems would have nebula backgrounds and such that made it difficult to see what the grids contained. The suns, which previously shone brightly many hexes away from the origin, making it difficult to see the hexes adjacent to it, now shines far less.

It doesn't actually change the look of anything, it just removes some annoyances.

Buuuut, for your convenience I'll at least put up a screenshot of the difference between the suns.
Reply With Quote
  #4  
Old February 13th, 2007, 07:59 AM
MisterBenn's Avatar

MisterBenn MisterBenn is offline
Private
 
Join Date: Oct 2006
Posts: 40
Thanks: 0
Thanked 0 Times in 0 Posts
MisterBenn is on a distinguished road
Default Re: Skybox/Sunglow Mod

Subtle changes, but the hexes around the suns are much more visible now! Thanks!
Reply With Quote
  #5  
Old February 13th, 2007, 02:34 PM

Raapys Raapys is offline
First Lieutenant
 
Join Date: Jan 2005
Posts: 689
Thanks: 0
Thanked 0 Times in 0 Posts
Raapys is on a distinguished road
Default Re: Skybox/Sunglow Mod

You're welcome. Those things were bugging me to death, figured I'd share the convenience.
Reply With Quote
  #6  
Old February 14th, 2007, 11:57 AM
Santiago's Avatar

Santiago Santiago is offline
Sergeant
 
Join Date: Jun 2006
Posts: 238
Thanks: 0
Thanked 0 Times in 0 Posts
Santiago is on a distinguished road
Default Re: Skybox/Sunglow Mod

The pictures make it extremely worthwhile to decide on whether to use this or not before downloading. Is this compatible with Fyron's FQM? Those multiple star systems make a huge glow.
Reply With Quote
  #7  
Old February 14th, 2007, 12:31 PM

Raapys Raapys is offline
First Lieutenant
 
Join Date: Jan 2005
Posts: 689
Thanks: 0
Thanked 0 Times in 0 Posts
Raapys is on a distinguished road
Default Re: Skybox/Sunglow Mod

You're right, the comparison screenshots weren't a bad idea.

It should be fully compatible with FQM, and to my knowledge any other mod out there at the moment.
Reply With Quote
  #8  
Old February 14th, 2007, 02:07 PM
President_Elect_Shang's Avatar

President_Elect_Shang President_Elect_Shang is offline
Brigadier General
 
Join Date: Nov 2001
Location: WA
Posts: 1,894
Thanks: 5
Thanked 3 Times in 3 Posts
President_Elect_Shang is on a distinguished road
Default Re: Skybox/Sunglow Mod

A number of my ideas seem to be meet with skepticism or a "what's the point" type of view. Not that I take insult to any of them; I'm just saying. In the long run they usually pan out for enough members to make them worthwhile. Maybe I'm not as nuts as some of you think!

Oh and by the way, give me that silver star he-he-he-he
__________________
President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
Reply With Quote
  #9  
Old February 15th, 2007, 05:05 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Skybox/Sunglow Mod

Hmm... While I like the idea of reducing star glow, I think the one you used might be a little extreme. I made a 75% starglow.bmp:






To try it, you'll need to place it in a Pictures\Effects folder, preferably in some mod to avoid overwriting stock images.

StarGlow.zip
Attached Files
File Type: zip 496594-StarGlow.zip (19.1 KB, 350 views)
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #10  
Old February 15th, 2007, 05:26 PM

Raapys Raapys is offline
First Lieutenant
 
Join Date: Jan 2005
Posts: 689
Thanks: 0
Thanked 0 Times in 0 Posts
Raapys is on a distinguished road
Default Re: Skybox/Sunglow Mod

I guess it is sort of extreme, but personally I feel that there shouldn't really be much glow at all; it's neither realistic nor pratical, and the 'bells and whistles' effect is minimal. I mostly just find the whole thing distracting.

Still, choice is always good, so thanks for putting it up.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:34 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.