.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #21  
Old May 4th, 2010, 10:03 AM

Viajero Viajero is offline
Corporal
 
Join Date: Feb 2009
Posts: 189
Thanks: 9
Thanked 2 Times in 2 Posts
Viajero is on a distinguished road
Default Re: OW's Guide to Midgard, Scales and Skinshifters

Cool thanks. What about giant E and N blessed nations a la Utgard etc? Would those giants be useful against the midgard boys or would they be surrounded and decimated due to size diference factor and triple attack from the wolf shapes?
Reply With Quote
  #22  
Old May 4th, 2010, 10:12 AM

13lackGu4rd 13lackGu4rd is offline
First Lieutenant
 
Join Date: Jan 2010
Posts: 712
Thanks: 5
Thanked 40 Times in 32 Posts
13lackGu4rd is on a distinguished road
Default Re: OW's Guide to Midgard, Scales and Skinshifters

skinshifters usually eat giants, especially in werewolf form, due to sheer numbers as you suspected. however giants with auras, such as Niefel Giants and their cold aura, should do fairly well with a standard E9N9 bless as long as you put up a decent number of them. the blessing gives them plenty of regeneration power and reinvigoration, the aura causes fatigue to the skinshifters, so as long as you can survive a few rounds of attacks from the skinshifters, shouldn't be too hard as long as you have enough to form a massive giant line, to not let the skinshifters completely surround your giants. after 2-3 rounds most of the skinshifters would be frozen from the cold aura, than it's easy picking but keep in mind that battle magic can change the odds, Fog Warriors, Mass Flight, Warriors of Niefelheim, etc would turn the tide in the skinshifter's favor, likewise you can bring battle magic of your own, say Mass Regeneration, Army of Gold, Weapons of Sharpness, etc. however once Warriors of Niefelheim(or its lesser variants) comes in play cold aura will stop working, which will make it a lot harder. that would be the time for alternative methods such as those Baalz mentioned
Reply With Quote
  #23  
Old May 4th, 2010, 10:25 AM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: OW's Guide to Midgard, Scales and Skinshifters

Cold Aura still works under Warriors of Neifelheim or the smaller versions, doesn't it?
They give 50% cold resistance so the effect is lessened, but the Niefel Giants aura is so ridiculous it's still effective.

Of course, skinshifters don't exist in the early age and Niefel giants don't exist elsewhere, so the specific point is moot, except in Single Age games.

The main strength of the giant nations is SC/thug, not troops. It should be pretty easy to take skinshifters with giant thugs. They're not particularly high damage so high prot and a bit of regen will work well. You've got to hit them twice, which is a disadvantage. BoW will help. Does Fire Shield do damage on each attack (3x a round!) or each attack action?
Reply With Quote
  #24  
Old May 4th, 2010, 10:45 AM

13lackGu4rd 13lackGu4rd is offline
First Lieutenant
 
Join Date: Jan 2010
Posts: 712
Thanks: 5
Thanked 40 Times in 32 Posts
13lackGu4rd is on a distinguished road
Default Re: OW's Guide to Midgard, Scales and Skinshifters

oh, I thought Warriors of Niefelheim gave 100% immunity not just 50%. and yeah, that will only work in single age mod, just gave it as an example on giants in general, didn't find any other giants with auras, don't think the Hinnom(and successors) have heat auras but not sure. as for thugs, not sure you'll have enough prot to survive against a mass of skinshifters, especially once buffed by say Strength of Giants and later Weapons of Sharpness. also, don't forget that the higher fatigue you acquire the higher the chance for critical strikes, and a few thugs facing a massive skinshifter army would acquire fatigue very quickly unless you got an E9 bless(and robes of the saint if not sacred) and plenty of reinvigoration items. Fire Shield will work to an extent I guess, but again, it won't be enough by itself.
Reply With Quote
  #25  
Old May 4th, 2010, 11:11 AM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: OW's Guide to Midgard, Scales and Skinshifters

The manual has some of the large scale resistance spells at 100%, but they are all 50%.
For massive hordes you'd obviously need fatigue neutral thugs, (plus enough to pay down any buffing) or SCs.
Since Utgard was mentioned, I was thinking in terms of Baalz's Skratti: Quickened, berserk, life-draining, BoW, regenerating. Give them some decent armor and see how it goes.
Reply With Quote
  #26  
Old May 4th, 2010, 12:17 PM

Festin Festin is offline
Corporal
 
Join Date: Oct 2008
Posts: 162
Thanks: 13
Thanked 7 Times in 5 Posts
Festin is on a distinguished road
Default Re: OW's Guide to Midgard, Scales and Skinshifters

As I learned from experience, when dealing with elite melee units, another good option is Quagmire. It will cause them to slow down and gain some fatigue. If possible, add Rigor Mortis+Darkness+lots of undead chaff for maximum effect.
Reply With Quote
  #27  
Old May 4th, 2010, 06:42 PM
OmikronWarrior's Avatar

OmikronWarrior OmikronWarrior is offline
Sergeant
 
Join Date: Apr 2007
Location: Texas/Ohio
Posts: 363
Thanks: 11
Thanked 72 Times in 21 Posts
OmikronWarrior is on a distinguished road
Default Re: OW's Guide to Midgard, Scales and Skinshifters

Quote:
Originally Posted by Baalz View Post
... they are 25 gold apiece so you can sometimes win on a gold basis even taking 2:1 losses.
25 gold? Hah, they're only 20 for Midgard!

Now to answer the original question... going toe to toe with Skinshifters is usually a loosing proposition. You can either Arrow them (though Storm and Arrow Fend makes this so very ineffective) or use a thug/SC strategy. Also, try to use your mages as effectively as possible, if your opponent isn't using their Air Mages Optimally, then you have a chance to win some major battles.
Reply With Quote
  #28  
Old May 5th, 2010, 01:25 AM
Lingchih's Avatar

Lingchih Lingchih is offline
General
 
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
Lingchih is on a distinguished road
Default Re: OW's Guide to Midgard, Scales and Skinshifters

Nice guide Omikron. Thanks.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.

I occasionally post something useful.
Reply With Quote
  #29  
Old July 24th, 2010, 12:47 PM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: OW's Guide to Midgard, Scales and Skinshifters

One niche tactic to add.

Blood Galderman combine with V's for a pretty good linebacker communion.

Have a couple of masters with crossbows (Or retreat them with the Hellpower option).

Consider things such as hellpower, stone skin, personal luck, mistform. 4-5 of these guys can really cause a huge amount of damage.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:03 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.