.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old November 25th, 2008, 06:40 PM

javaslinger javaslinger is offline
Sergeant
 
Join Date: Feb 2001
Location: Richmond, VA
Posts: 274
Thanks: 0
Thanked 0 Times in 0 Posts
javaslinger is on a distinguished road
Default Tell me about the mods please...

Considering getting Dominions 3. What do mods offer? Are they simply graphical mods or gameplay mods or AI mods or additional units, etc. mods???

What are some suggestions and why?

Thanks,

Javaslinger
Reply With Quote
  #2  
Old November 25th, 2008, 07:11 PM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: Tell me about the mods please...

Dom3 mods offer- new unit and nation graphics, new gameplay, new units, new spells (or fewer), new magic sites. Pretty much you can mod most functional things in the game. If you count map modding you can also create interesting scenarios and twists on the normal gameplay. What you can't mod are the user interface, the ai, bless effects, pretender design points or the occasional miscellaneous thing like forts.

I don't know what you're looking for in terms of suggestions, so I can't help you out there. If you've played the demo and you enjoyed it you'll probably enjoy dom3. If you played the demo and you didn't enjoy it you probably won't. If you played the demo and enjoyed it but maybe it wasn't exactly what you were looking for... give it a chance, there's a lot more variety and options in the full game, plus you can do all sorts of interesting things with map and nation modding if somehow none of the base nations are to your liking.
Reply With Quote
  #3  
Old November 25th, 2008, 07:46 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Tell me about the mods please...

The answer is YES. They are all of that.

There are graphical theme mods that change the colors and screens and backgrounds.

There are AI mods which seek to improve the AI, or at least toss some surprises in.

There are Unit mods which add entire new nations based on new themes historcial or based on someones favorite books and games.

And there are mods which try to offer an improvement on gameplay by tweaking items they feel need balancing.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #4  
Old November 25th, 2008, 10:10 PM
HoneyBadger's Avatar

HoneyBadger HoneyBadger is offline
General
 
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
HoneyBadger is on a distinguished road
Default Re: Tell me about the mods please...

We need more graphical theme mods, by the way

Oh and don't forget, we have some amazing map-makers out there, designing custom maps, and even whole scenarios to go with them. Not quite my sort of thing, but amazing efforts, and really valuable to have access to.
__________________
You've sailed off the edge of the map--here there be badgers!
Reply With Quote
  #5  
Old November 25th, 2008, 11:33 PM
SlipperyJim's Avatar

SlipperyJim SlipperyJim is offline
Sergeant
 
Join Date: Feb 2007
Location: Northern VA, USA
Posts: 321
Thanks: 51
Thanked 28 Times in 20 Posts
SlipperyJim is on a distinguished road
Default Re: Tell me about the mods please...

Don't forget Dominions 3000, a mega-mod which seeks to transform Dom3 into a sci-fi game....

The continuing (and free) patches from the developers add new content. Most other games would bundle that content into an expansion pack and charge $30 or more. Add the plethora of mods & maps, and Dom3 is the gift that keeps on giving.
__________________
More Trollz mod for Dom3
Reply With Quote
  #6  
Old November 26th, 2008, 01:21 AM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Tell me about the mods please...

And soon to come, the extra-vanilla mod which turns the game into a game of Chess. (all nations equal with no special abilities)
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #7  
Old November 26th, 2008, 03:25 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Tell me about the mods please...

While there are some improvements on graphics (different UI images, different background images), gameplay/AI (making most independents unit unavailable for recruitment, so that AI armies can only recruit better independents), most mods add a nation.

Some add an alternate version of an existing nation (New Faith for Ulm or different era for Machaka), some add existing nations from different games (Skaven, Night Elves), some add new nations from myths the vanilla game doesn't cover (my Kalevala mod, still under construction, and lots of other stuff) and some are made up by the author (Alugra, city of superheroes; Amos' various mods, e.g. Travelers).

Conceptual Balance strives for making spells and magic items and pretender choices and perhaps even some nations/units that are weak in vanilla more in line with more powerful choices. The changes are mostly small, but there are so many of them that it can be hard to learn to play in it.

I'm composing a mod that adds a bunch of magic sites, but it's the first of its kind. We only got ability to add scale effects and recruitable units/commanders (outside of capital-only sites) in the last patch, but those lazy betatersters didn't test that the commands actually work so the mod can't reach its final form before we get another patch.

And as was mentioned, there's maps. Besides looking different, many mapmakers add little something into them. Something like few fully equipped Cyclops with their construct bogyguards guarding a victory point province. :evil
Reply With Quote
  #8  
Old November 26th, 2008, 04:40 AM
HoneyBadger's Avatar

HoneyBadger HoneyBadger is offline
General
 
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
HoneyBadger is on a distinguished road
Default Re: Tell me about the mods please...

I'm really looking forward to your site mod, Endoperez. And I may (someday) get to test your Kalevala mod. I'm very wary of downloading anything onto the laptop, because it's the only non-work computer we have that runs, and it's very, VERY shakey, but Kalevala will still be the first new mod Nation I'll be testing out
__________________
You've sailed off the edge of the map--here there be badgers!
Reply With Quote
  #9  
Old November 27th, 2008, 10:10 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Tell me about the mods please...

It's also worth noting that making your own mods is quite easy and the mod making tools are powerful if you're willing to think creatively.

The major stumbling block for people is graphics, but you can always use and modify graphics already in the game.
Reply With Quote
  #10  
Old November 27th, 2008, 10:53 AM
HoneyBadger's Avatar

HoneyBadger HoneyBadger is offline
General
 
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
HoneyBadger is on a distinguished road
Default Re: Tell me about the mods please...

And the more graphics you do, modifying or making them, the easier and better they get.
__________________
You've sailed off the edge of the map--here there be badgers!
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:48 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.