.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old November 2nd, 2007, 04:52 PM

marsorder marsorder is offline
Private
 
Join Date: Nov 2007
Posts: 17
Thanks: 8
Thanked 3 Times in 3 Posts
marsorder is on a distinguished road
Default Map Scale Question: Help Please

Can some on confirm that I have the correct map scale calculations. Or make correction / suggestions

1 hex equals 150 feet
I mile equals 5280 feet
35 hexes equals approx. 1 Mile

Thank you.
Marsorder
Reply With Quote
  #2  
Old November 2nd, 2007, 06:00 PM

Marek_Tucan Marek_Tucan is offline
Major
 
Join Date: Jun 2005
Location: Kladno, Czech Republic
Posts: 1,176
Thanks: 12
Thanked 49 Times in 44 Posts
Marek_Tucan is on a distinguished road
Default Re: Map Scale Question: Help Please

1 hex equals 50 meters (or yards if you like, 10 percent here or there...)

Thus 100x80 map is cca. 5x3.5 km.
__________________
This post, as well as being an ambassador of death for the enemies of humanity, has a main message of peace and friendship.
Reply With Quote
  #3  
Old November 2nd, 2007, 09:01 PM

Stormcrow07 Stormcrow07 is offline
Private
 
Join Date: Oct 2007
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
Stormcrow07 is on a distinguished road
Default Re: Map Scale Question: Help Please

This is an interesting problem.

Not to be pedantic or anything but, hexes are not square.
That means a different vertical distance and horizontal distance. The long axis is approx. 1.2 times the size of the smaller axis.

In general you are correct though, 50 yds = 150 ft.

Acually, its 150 ft the short axis and 180 ft the long one.
I don't think the game engine accounts for that distinction, though.

Anyway, this has been a hassle of mine when using hexes in scenario/game design/playing.
__________________
To these I turn, in these I trust,
Brother Lead and Sister Steel...

-Sigfried Sassoon
Reply With Quote
  #4  
Old November 3rd, 2007, 04:14 AM

Marek_Tucan Marek_Tucan is offline
Major
 
Join Date: Jun 2005
Location: Kladno, Czech Republic
Posts: 1,176
Thanks: 12
Thanked 49 Times in 44 Posts
Marek_Tucan is on a distinguished road
Default Re: Map Scale Question: Help Please

Great aid for this is a little programme called HexGrid (though I am at loss trying to figure out where did I DL it from), you just load a picture, set the horisontal map dimansion (say 1500 meters), distance between hex flats (50 meters in this case) and the programme casts a hex grid over the map.

As for hex dimensions, I did a bit of exercise in geometry



if x is width of the hex and y is height of the hex row, then we know that x = 50 meters.
Hex radius r can be derived from right triangle with hypotenuse of r and legs r/2 and x/2.
Then r = (x/2)*sqr.root(4/3), that is 28,87 meters.

Hex row height, y = 3/2*r, that is 43,3 meters.
__________________
This post, as well as being an ambassador of death for the enemies of humanity, has a main message of peace and friendship.
Reply With Quote
  #5  
Old November 3rd, 2007, 01:36 PM

marsorder marsorder is offline
Private
 
Join Date: Nov 2007
Posts: 17
Thanks: 8
Thanked 3 Times in 3 Posts
marsorder is on a distinguished road
Default Re: Map Scale Question: Help Please

Thank you for the help with my question. I have been working with HexGrid for a few days. I am still try to figure it out.

It is available from grognard.com under the "Wargame aides: Windows 95/98/ME/XP software" section

HexGrid

http://grognard.com/aides.html

Thanks again
marsorder
Reply With Quote
  #6  
Old November 3rd, 2007, 01:45 PM

marsorder marsorder is offline
Private
 
Join Date: Nov 2007
Posts: 17
Thanks: 8
Thanked 3 Times in 3 Posts
marsorder is on a distinguished road
Default Re: Map Scale Question: Help Please

This is another great source for map makers.

How to Make Swell Maps in Four Easy Steps
Article by Bill Kransdorf

http://www.wargamer.com/articles/map_making.asp
Reply With Quote
  #7  
Old November 3rd, 2007, 02:28 PM

marsorder marsorder is offline
Private
 
Join Date: Nov 2007
Posts: 17
Thanks: 8
Thanked 3 Times in 3 Posts
marsorder is on a distinguished road
Default Re: Map Scale Question: Help Please

I am sorry I have been using DrawHexGrid rather than HexGrid. I have been searching the web HexGrid. No luck locating it thus far.


Thanks
marsorder
Reply With Quote
  #8  
Old September 23rd, 2008, 08:54 AM

Alex777 Alex777 is offline
Private
 
Join Date: Feb 2005
Posts: 20
Thanks: 0
Thanked 1 Time in 1 Post
Alex777 is on a distinguished road
Default Re: Map Scale Question: Help Please

Please note that my program DrawHexGrid can be found at http://www.cryhavocgames.net/Tutorials_Utilities.htm

It is a utility for creating hex grid image files of any hex size and orientation, with or without hex numbering, center dots, crosshairs, etc.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:02 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.