.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #11  
Old September 22nd, 2010, 03:32 PM

Marek_Tucan Marek_Tucan is offline
Major
 
Join Date: Jun 2005
Location: Kladno, Czech Republic
Posts: 1,176
Thanks: 12
Thanked 49 Times in 44 Posts
Marek_Tucan is on a distinguished road
Default Re: 106 RCL Jeeps tactics

OTOH the ATGM ones have the DISadvantages of being able to attack only armored targets and having low ammo load - there is nothing like a 106mm jeep wreaking havoc in enemy artillery lines
__________________
This post, as well as being an ambassador of death for the enemies of humanity, has a main message of peace and friendship.
Reply With Quote
  #12  
Old September 22nd, 2010, 04:51 PM

Griefbringer Griefbringer is offline
Sergeant
 
Join Date: Sep 2008
Posts: 385
Thanks: 1
Thanked 75 Times in 67 Posts
Griefbringer is on a distinguished road
Default Re: 106 RCL Jeeps tactics

If you think the RR jeeps are wacky, wait until you try the French Vespa with the 75mm RR mounted on it - complete with a crew of one, SMG and five rounds for the RR. Available 1955-1965.
Reply With Quote
  #13  
Old September 22nd, 2010, 05:07 PM
Wdll's Avatar

Wdll Wdll is offline
Lieutenant Colonel
 
Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
Wdll is on a distinguished road
Default Re: 106 RCL Jeeps tactics

Quote:
Originally Posted by Griefbringer View Post
If you think the RR jeeps are wacky, wait until you try the French Vespa with the 75mm RR mounted on it - complete with a crew of one, SMG and five rounds for the RR. Available 1955-1965.
Are you serious? There is such a unit in game? Or even in real life? hahahahahahaha
__________________
That's it, keep dancing on the minefield!
Reply With Quote
  #14  
Old September 22nd, 2010, 05:08 PM
Wdll's Avatar

Wdll Wdll is offline
Lieutenant Colonel
 
Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
Wdll is on a distinguished road
Default Re: 106 RCL Jeeps tactics

Quote:
Originally Posted by Marek_Tucan View Post
OTOH the ATGM ones have the DISadvantages of being able to attack only armored targets and having low ammo load - there is nothing like a 106mm jeep wreaking havoc in enemy artillery lines
How come the artillery doesn't destroy the jeep? If some of the crew sneeze, the jeep will have casualties.
__________________
That's it, keep dancing on the minefield!
Reply With Quote
  #15  
Old September 22nd, 2010, 05:19 PM

Griefbringer Griefbringer is offline
Sergeant
 
Join Date: Sep 2008
Posts: 385
Thanks: 1
Thanked 75 Times in 67 Posts
Griefbringer is on a distinguished road
Default Re: 106 RCL Jeeps tactics

Quote:
Originally Posted by Wdll View Post
Are you serious? There is such a unit in game? Or even in real life?
See here for some info about the real life version:

http://en.wikipedia.org/wiki/Vespa_150_TAP

And in game, it is the unit 229 in the French OOB (ACMA TAP).
Reply With Quote
  #16  
Old September 22nd, 2010, 06:22 PM

Marek_Tucan Marek_Tucan is offline
Major
 
Join Date: Jun 2005
Location: Kladno, Czech Republic
Posts: 1,176
Thanks: 12
Thanked 49 Times in 44 Posts
Marek_Tucan is on a distinguished road
Default Re: 106 RCL Jeeps tactics

Quote:
Originally Posted by Wdll View Post
How come the artillery doesn't destroy the jeep? If some of the crew sneeze, the jeep will have casualties.
That's where the combined arms part often comes to life. Ideally: Scouts spot the gun, start basic suppression if close enough. Their carrier (say scout jeep) adds some suppression, then 106mm adds some more. The bonus is that if the guy is, per chance, SP and armored, the 106mm has a good chance of killing it.
And jeep's small size means it might get a shot or two before the gun spots where is the fire coming from

Of course, this is a "perfect storm" scenario and does not happen too often
OTOH I once had a scout group secure me one flank of the frontline by destryoing enemy tank platoon and in combo with regular scout units pinning some infantry to ground before mech inf backup came.
__________________
This post, as well as being an ambassador of death for the enemies of humanity, has a main message of peace and friendship.
Reply With Quote
  #17  
Old September 22nd, 2010, 07:42 PM
Wdll's Avatar

Wdll Wdll is offline
Lieutenant Colonel
 
Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
Wdll is on a distinguished road
Default Re: 106 RCL Jeeps tactics

Quote:
Originally Posted by Griefbringer View Post
Quote:
Originally Posted by Wdll View Post
Are you serious? There is such a unit in game? Or even in real life?
See here for some info about the real life version:

http://en.wikipedia.org/wiki/Vespa_150_TAP

And in game, it is the unit 229 in the French OOB (ACMA TAP).

People wonder why I like the French.
__________________
That's it, keep dancing on the minefield!
Reply With Quote
  #18  
Old September 22nd, 2010, 07:43 PM
Wdll's Avatar

Wdll Wdll is offline
Lieutenant Colonel
 
Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
Wdll is on a distinguished road
Default Re: 106 RCL Jeeps tactics

Quote:
Originally Posted by Marek_Tucan View Post
Quote:
Originally Posted by Wdll View Post
How come the artillery doesn't destroy the jeep? If some of the crew sneeze, the jeep will have casualties.
That's where the combined arms part often comes to life. Ideally: Scouts spot the gun, start basic suppression if close enough. Their carrier (say scout jeep) adds some suppression, then 106mm adds some more. The bonus is that if the guy is, per chance, SP and armored, the 106mm has a good chance of killing it.
And jeep's small size means it might get a shot or two before the gun spots where is the fire coming from

Of course, this is a "perfect storm" scenario and does not happen too often
OTOH I once had a scout group secure me one flank of the frontline by destryoing enemy tank platoon and in combo with regular scout units pinning some infantry to ground before mech inf backup came.

Too much effort. I rather get a MBT back there.
__________________
That's it, keep dancing on the minefield!
Reply With Quote
  #19  
Old September 22nd, 2010, 08:01 PM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Re: 106 RCL Jeeps tactics

Quote:
Originally Posted by Griefbringer View Post
Quote:
Originally Posted by Wdll View Post
Are you serious? There is such a unit in game? Or even in real life?
See here for some info about the real life version:

http://en.wikipedia.org/wiki/Vespa_150_TAP

And in game, it is the unit 229 in the French OOB (ACMA TAP).
Pitty these poor guys its an accident waiting to happen, due to the small wheels & limited suspension even hitting a pot hole on a scooter is scary let alone going offroad with it. Plowed field some shellholes or mud etc would call for brain removal first or walking pace.
__________________
John
Reply With Quote
  #20  
Old September 23rd, 2010, 05:35 AM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,929
Thanks: 440
Thanked 1,853 Times in 1,217 Posts
Mobhack is on a distinguished road
Default Re: 106 RCL Jeeps tactics

Quote:
Originally Posted by Wdll View Post
Quote:
Originally Posted by Marek_Tucan View Post
OTOH the ATGM ones have the DISadvantages of being able to attack only armored targets and having low ammo load - there is nothing like a 106mm jeep wreaking havoc in enemy artillery lines
How come the artillery doesn't destroy the jeep? If some of the crew sneeze, the jeep will have casualties.
If the artillery is plotted to fire indirect, then it will not opfire.

A human player can take them off mission and plaster nearby troops, if they survive the enemy approach turn. The AI will usually remain doggedly firing the plotted indirect mission & ignore light forces near the battery.

However, I have charged down AI arty at times it was between missions, and received an opfire battery salvo smack in my face for my troubles...

Andy
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:11 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.