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  #11  
Old March 7th, 2011, 03:17 PM
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Default Re: WinSPMBT v5.5

The registry fields are not different in every machine just for 32 and 64 bit operating systems.

The registry patch is ofcourse meant for people with Windows Vista or Windows 7 only. So people having a older OS do not need it and you do not need to worry if those older operating systems have different registry paths.

As for the ID field it is indeed specific to the game version. When you edit the code and compile a new executable the number changes. However then you can just make a new .reg file with the correct dword value. Normally end users would have to be familiar with a hex editor to lookup for the values in the exe. However there is a program available for making the .reg file automaticaly too. It's available in the Fallout forum link that I posted.

Im not going to argue about this more. It is up to the designers ofcouse what methods they employ to fix the color corruption. But I felt compelled at bringing to light this other method too.

I love the game and have been playing it from the first DOS version. Keep up the good work!
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  #12  
Old March 11th, 2011, 02:15 PM

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Default Re: WinSPMBT v5.5

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Fire your sniper rifles at them - only weapon (unit class actually) that works, to give the anti-material rifles some usefulness.
Are you sure this works? At least with my copy of the game I can't get my snipers to shoot at them. The cursor changes to indicate a target you can fire at, but clicking on the IED does nothing. And trying to find a target with the T key doesn't result in the IED being targeted. Programming error/feature that got deleted at the last minute/my copy not working?

- Koh
It should work - that class was specifically set up to be the only one allowed to fire at demolition class. I'll look into it over the summer break.

Cheers
Andy

Sorry for the late reminder, but has this been addressed?

- Koh
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  #13  
Old March 11th, 2011, 06:24 PM
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Default Re: WinSPMBT v5.5

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Originally Posted by Koh View Post
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Originally Posted by Mobhack View Post
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Originally Posted by Koh View Post

Are you sure this works? At least with my copy of the game I can't get my snipers to shoot at them. The cursor changes to indicate a target you can fire at, but clicking on the IED does nothing. And trying to find a target with the T key doesn't result in the IED being targeted. Programming error/feature that got deleted at the last minute/my copy not working?

- Koh
It should work - that class was specifically set up to be the only one allowed to fire at demolition class. I'll look into it over the summer break.

Cheers
Andy

Sorry for the late reminder, but has this been addressed?

- Koh
Far too late - the patch should be out next week, hopefully.

I'll put on the to-do list to check it for sure.

Andy
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  #14  
Old March 11th, 2011, 08:22 PM
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Default Re: WinSPMBT v5.5

The targeting cursor shows but you cannot fire.

This may need to wait for next time

Don
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  #15  
Old March 12th, 2011, 05:06 AM
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Default Re: WinSPMBT v5.5

Hello

Does 5, 6 and 7 relate only to the AI side, or both?
Does 2 relate only to stationary AT guns, or also to SPAT guns?
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  #16  
Old March 12th, 2011, 06:04 AM
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Default Re: WinSPMBT v5.5

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Hello

Does 5, 6 and 7 relate only to the AI side, or both?
Both

Does 2 relate only to stationary AT guns, or also to SPAT guns?
AT Gun classes - the other is a vehicle
Andy
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  #17  
Old March 13th, 2011, 09:37 AM
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Default Re: WinSPMBT v5.5

Thanks for your patch !
Good work !

Glaude1955
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  #18  
Old March 15th, 2011, 03:02 PM
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Thumbs up Re: WinSPMBT v5.5

Thanks yet again in advance. Waiting on the edge of my chair for it.
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  #19  
Old March 15th, 2011, 08:38 PM
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Default Re: WinSPMBT v5.5

Both patches will be posted within the next 24 hours

Don
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  #20  
Old March 16th, 2011, 02:56 AM
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Trophy Re: WinSPMBT v5.5

Downloaded, thank you!

Glaude1955
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