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  #1  
Old January 15th, 2018, 04:29 PM

Weasel Weasel is offline
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Default Optional Game rules

These are posted in the WW2 section, but thought I would post here too just in case there are some MBT only players. This is the latest version of the SP rules, now with pictures for clarification along with "WHY" comments.

Last edited by Weasel; January 20th, 2018 at 04:46 PM..
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Old January 16th, 2018, 05:54 PM

Weasel Weasel is offline
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Default Re: Optional Game rules

It was pointed out that the box formation is in reality 4x4, alright then, call it so. Instead of uploading a new document just amend your copy to read 4x4 if you wish, but the correct formation is as per the picture in the document. toMAYto/toMAHto

Also it has been asked "what is considered a support weapon"? For the rule purposes a support weapon is anything that has a crew (mg, atg, atgm, tank, etc).
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Old January 20th, 2018, 04:45 PM

Weasel Weasel is offline
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Default Re: Optional Game rules updated 20 Jan 2018

New set of rules. Some sections have been rewritten to clarify wording while some stuff has been added as suggested by players (MGs as artillery for example).
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File Type: zip 9C 20 Jan 2018.zip (1.12 MB, 18 views)
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Old February 7th, 2018, 10:28 PM

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Default Re: Optional Game rules 9c adjustment

A small change, not worth rewriting the document for. Please amend your document as follows:

Artillery rule 5, Optional artillery patterns: Please delete the word "optional", players may now either call in rounds on a single hex and allow the pattern to disperse and stay that way, or at their discretion they may plot a formation but each turn they must rebuild the formation on any impact hex. You cannot switch an active shoot on a hex between the two, either it is a single hex shoot or a formation, but you cannot make it both.
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