.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old July 26th, 2014, 07:51 PM

Warmonger Warmonger is offline
Corporal
 
Join Date: Mar 2012
Posts: 91
Thanks: 6
Thanked 1 Time in 1 Post
Warmonger is on a distinguished road
Default FAOs

When there are more than one FAO how do you specify which FAO is spotting for a given artillery unit?

And a corollary question: when a FAO is set for an artillery how do you switch it to another FAO?
Reply With Quote
  #2  
Old July 26th, 2014, 08:55 PM
scorpio_rocks's Avatar

scorpio_rocks scorpio_rocks is offline
Major
 
Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 1,036
Thanks: 337
Thanked 432 Times in 311 Posts
scorpio_rocks is on a distinguished road
Default Re: FAOs

Whichever spotter you have selected when hitting the bombardment button is spotting for any arty units whose fire you assign (or move) whilst that screen is open.
__________________

"Gentlemen, when the enemy is committed to a mistake - we must not interrupt him too soon."
Horatio Nelson.
SPMBT Roundel Objectives Mod
SPMBT Small ID Flags Mod
WW2 Roundel Objectives Mod
Reply With Quote
  #3  
Old July 26th, 2014, 10:53 PM

jivemi jivemi is offline
Second Lieutenant
 
Join Date: May 2012
Location: Philippines
Posts: 502
Thanks: 411
Thanked 142 Times in 102 Posts
jivemi is on a distinguished road
Default Re: FAOs

Quote:
Originally Posted by Warmonger View Post

And a corollary question: when a FAO is set for an artillery how do you switch it to another FAO?
If you've already assigned a fire mission with one FO you may still adjust fire with another. That would be useful if an alternate FO has LOS to the target and the initial FO doesn't, in which case your fire mission will have greater effect. (You can also use non-arty "O" units for adjustment without much added delay, but for initial assignment FO's are far better than anybody else, except sometimes the AO.)
Reply With Quote
  #4  
Old July 28th, 2014, 05:47 PM

Warmonger Warmonger is offline
Corporal
 
Join Date: Mar 2012
Posts: 91
Thanks: 6
Thanked 1 Time in 1 Post
Warmonger is on a distinguished road
Default Re: FAOs

This is what I thought. I did as described, but when the fire came in the message said there was no LOS even though the FAO who called in the fire did have LOS. Which means that something I did or something which happened between when the artillery was assigned and when the fire took place either changed the spotter or somehow cleared it. Any ideas what it might be?
Reply With Quote
  #5  
Old July 28th, 2014, 11:15 PM

jivemi jivemi is offline
Second Lieutenant
 
Join Date: May 2012
Location: Philippines
Posts: 502
Thanks: 411
Thanked 142 Times in 102 Posts
jivemi is on a distinguished road
Default Re: FAOs

Hmmm. Maybe I was mistaken. Unless in your case the LOS got obscured before firing with the alternate FO (or he got suppressed), could be the original FO determines LOS. Can't find anything on-site or with Google. Anyway it's no big deal; arty's strong enough as is.
Reply With Quote
  #6  
Old August 2nd, 2014, 04:44 PM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Re: FAOs

Quote:
Originally Posted by jivemi View Post
Hmmm. Maybe I was mistaken. Unless in your case the LOS got obscured before firing with the alternate FO (or he got suppressed), could be the original FO determines LOS. Can't find anything on-site or with Google. Anyway it's no big deal; arty's strong enough as is.
No you were correct the last unit to make an adjustment calls in that fire so it uses there LOS.
__________________
John
Reply With Quote
The Following User Says Thank You to Imp For This Useful Post:
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:34 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.