.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $7.00
Approaching Infinity- Save $7.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #11  
Old January 12th, 2019, 04:37 PM
EJ's Avatar

EJ EJ is offline
Corporal
 
Join Date: Apr 2007
Location: U.S. (GA)
Posts: 192
Thanks: 14
Thanked 15 Times in 12 Posts
EJ is on a distinguished road
Default Re: Choosing sides in Meeting Engagement

Mobhack,
Around when will be the next game update?
Thanks for keeping this game great!
Reply With Quote
  #12  
Old January 12th, 2019, 05:01 PM
DRG's Avatar

DRG DRG is offline
National Security Advisor
 
Join Date: Mar 2005
Location: GWN
Posts: 9,619
Thanks: 1,795
Thanked 2,655 Times in 1,400 Posts
DRG will become famous soon enough
Default Re: Choosing sides in Meeting Engagement

Around the same time it usually is...... Late March if all goes well
__________________
Reply With Quote
  #13  
Old January 14th, 2019, 06:56 PM

Dion Dion is offline
Corporal
 
Join Date: Mar 2007
Location: Saline, Michigan, USA
Posts: 108
Thanks: 35
Thanked 9 Times in 9 Posts
Dion is on a distinguished road
Default Re: Choosing sides in Meeting Engagement

I think the simplest solution to this problem wound be to have player one's forces always start on the left side of the map and player two's forces always start on the right side of the map. Simple, a person reads left to right, right? I find its only a problem when you make a map and use in a random battle. Dives me crazy, especially when you worked on a map for hours, then use it in a random battle, and discover that the wrong guys are defending the wrong terrain or on the wrong side of the river. What's that old saying? In **** river without a paddle.
Reply With Quote
  #14  
Old January 14th, 2019, 07:24 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,255
Thanks: 64
Thanked 1,239 Times in 861 Posts
Mobhack is on a distinguished road
Default Re: Choosing sides in Meeting Engagement

But players expect the Germans to be on the West and the Russians on the East side of the map. Even though in the game, there is no East and no West, unless a scenario designer labels his map with a direction.

Its just convention, and the players are used to the Russians on the right and the Germans on the left after a couple of decades of the game being in existence.

You get used to what side is assigned for the majority that always line up the same way with a given pairing. It is really only when trying a new combination pair (or one of the few pairings that does give out random sides) that people find the "problem", and in the meeting engagement generally since the V-hexes there are all neutral.

Basically, if you are generating a random battle with a pairing that is new to you then just set up a meeter and buy the HQ only as a throwaway. Then you can see the side assigned and also in the view map screen you can try the random map assignment multiple times and see what the battle location maps are for the pair by generating 20 or so. Then exit the throwaway test and set up the actual battle.

However, if we label what the sides are in some way then this goes away.

As for your custom map - you need to know the pairing that you are designing for.

But player 1 always on one side and player 2 on the other would have been the best design decision, if it had been taken in the original SP1 game at launch, IMHO. It's sweet and simple.
Reply With Quote
  #15  
Old January 20th, 2019, 07:19 PM
Imp's Avatar

Imp Imp is offline
Lieutenant General
 
Join Date: Jul 2008
Location: Uk
Posts: 2,913
Thanks: 65
Thanked 381 Times in 308 Posts
Imp is on a distinguished road
Default Re: Choosing sides in Meeting Engagement

Quote:
Originally Posted by Dion View Post
I think the simplest solution to this problem wound be to have player one's forces always start on the left side of the map and player two's forces always start on the right side of the map. Simple, a person reads left to right, right? I find its only a problem when you make a map and use in a random battle. Dives me crazy, especially when you worked on a map for hours, then use it in a random battle, and discover that the wrong guys are defending the wrong terrain or on the wrong side of the river. What's that old saying? In **** river without a paddle.
Apart from in a campaign this would work well , switch your deployment to the right side simply by playing as player 2.
__________________
John
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:22 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2019, Shrapnel Games, Inc. - All Rights Reserved.