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Old October 21st, 2006, 06:30 PM

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Default C\'tis Desert Tombs: no racial longdead anymore?

One of the nice little touches of Dominions two was that when you raised skeletons a percentage of them would be lizardman skeletons for C'tis or Giant skeletons for Jotunheim etc.

I couldn't help noticing when I was playing C'tis desert tombs (in Dom 3), after about 50 turns, with lots of reanimation I never got a single longdead lizardman... they were all human skeletons.

Is it a bug that they were left out, or a design change?
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Old October 21st, 2006, 06:40 PM

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Default Re: C\'tis Desert Tombs: no racial longdead anymore?

I was getting lizardman longdead with a mound fiend and mummy reanimating, with EA C'tis. Not tried desert tombs, or paid attention to other forms of raising skelingtons.
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Old October 22nd, 2006, 04:36 AM
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Default Re: C\'tis Desert Tombs: no racial longdead anymore

I think that RoRlum doesn't get unique dead either. =(
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Old October 22nd, 2006, 05:03 AM
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Default Re: C\'tis Desert Tombs: no racial longdead anymore?

Probably a bug. I also noticed Niefelheim not getting longdead giants.
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