.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > TO&Es
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #10  
Old September 29th, 2013, 08:15 PM
FASTBOAT TOUGH's Avatar

FASTBOAT TOUGH FASTBOAT TOUGH is offline
Lieutenant General
 
Join Date: Oct 2008
Location: Kingsland, GA.
Posts: 2,681
Thanks: 706
Thanked 1,237 Times in 925 Posts
FASTBOAT TOUGH is on a distinguished road
Fallout Re: IDF OOB project.

I just have a quick thought here. I tried to get the 60mm Mortars in while researchimg the Turkish M60T which led me back to the MERKAVA. Do we delete tank rounds for what we know is a real life issue (To make room for the 60mm ammo.) when we are game limited to the weapons slots we have availble? I seem to remember when this was brought up I was asked whether we should give up a MG for the 60mm mortar. My answer then was basically keep the MG as it was a better direct support weapon against infantry (I do remember being "coached" to think about it, must have been that Submariner thing? ). We might need a game comprimise here as the 60mm mortar cuts across the whole MERKAVA spectrum pretty much.
Ammo loads have always been an issue to some degree depending on sources and have been known to cross the "PITA Line" here at times.

Great Work!

Regards,
Pat
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:02 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.