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  #1  
Old October 15th, 2009, 01:51 PM

Elegy Elegy is offline
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Default Quick question about llamaserver admin options

Hi,

A guy in my game is staling out and I can't seem to find a sub just yet. Is there any way for me to set the nation to AI for now, and hand it back to a sub afterwards?

Sorry if it's a repost, but I tried to search for llamaserver threads but couldn't find an answer.

Alternately, if anybody wants to join our SummerMadness game as a sub for us temporarily at least if not for the entire game that'll be super awesome too.

Oh one more thing. If I need to set the nation in question, Fomoria, to AI, do I need to get another player to submit the .trn file. I am currently a player in the game and don't want to cause a stale due to submitting two files with the same serial number.
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  #2  
Old October 15th, 2009, 01:54 PM
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lch lch is offline
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Default Re: Quick question about llamaserver admin options

No, setting a nation to AI is unfortunately permanent. You can't even choose the difficulty level.
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  #3  
Old October 15th, 2009, 03:25 PM

llamabeast llamabeast is offline
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Default Re: Quick question about llamaserver admin options

And to answer your second question: I'm not actually sure. Certainly you used to have to ask someone else to do it or else you'd get a CD key violation (and either your own turn or the AIing would fail), but more recently people have reported that no CD key violation is caused by both setting someone AI and taking your own turn.
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  #4  
Old October 15th, 2009, 08:29 PM

Psycho Psycho is offline
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Default Re: Quick question about llamaserver admin options

Only the nation with the higher id will stale due to CD key violation.
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  #5  
Old October 15th, 2009, 09:29 PM

thejeff thejeff is offline
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Default Re: Quick question about llamaserver admin options

I just tested this on the llamaserver.

Created a game with 2 nations, submitted pretenders for both.
Played the first turn for both. No CD-key issues.
Set one to AI, played the other. No CD-key issues.

All of this with the same game installation, same CD-key on the same computer. Which should be perfectly legal and not trigger any copy protection issues.

I'm satisfied enough that it works.

Of course, you have to do it from the same computer. Don't try to use an install on your laptop or work computer to set someone AI when you've done your turn from your home desktop.
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Old October 16th, 2009, 10:54 AM

Elegy Elegy is offline
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Default Re: Quick question about llamaserver admin options

Hmmmm. So, thejeff, from your example, are you saying that multiple players can play from the same computer in a llamaserver game, hotseat-style? I live in a dorm with a few other Dom3 gamers, some of whom don't have copies of the game, so I'd like to set a game up that way.
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  #7  
Old October 16th, 2009, 11:27 AM

thejeff thejeff is offline
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Default Re: Quick question about llamaserver admin options

That is what I just did. I can't see why it wouldn't work.
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  #8  
Old October 16th, 2009, 11:55 AM

binarysolo binarysolo is offline
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Default Re: Quick question about llamaserver admin options

I have another llamaserver question (relates to same game with Elegy). After the game is over, is there any way to dig up the .2h/.trn files for all nations via llamaserver? I'm... extremely curious as to what transpired a few turns ago.

Or can we only rely on people's email archive files?
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  #9  
Old October 16th, 2009, 12:29 PM

Elegy Elegy is offline
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Default Re: Quick question about llamaserver admin options

thejeff, did you use a seperate email account for each nation? I am about to set the nation to AI but just realized I had it sent to the same email. Thanks again for your help.
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  #10  
Old October 16th, 2009, 12:44 PM

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Default Re: Quick question about llamaserver admin options

Same email account. Llamaserver cares about the email. The actual game wouldn't even see it.
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