.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #51  
Old January 16th, 2004, 09:43 PM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: Black Forest - Ulm

Quote:
Originally posted by Dekent:
This is not however, the board to discuss such things. I suggest you take a look at the technical help forums at bioware to rest my case.
That hardly shows you what percentage of the people have problems though, does it. It also seems that you don't quite understand what a hardware compatibility issue is.
Reply With Quote
  #52  
Old January 16th, 2004, 10:57 PM

Dekent Dekent is offline
Corporal
 
Join Date: Oct 2003
Posts: 106
Thanks: 0
Thanked 0 Times in 0 Posts
Dekent is on a distinguished road
Default Re: Black Forest - Ulm

Bioware has admitted this problem and is working on it, it is a compatibliy issue.

Also it is true I do not know for a fact if the hardware or the drivers were responsible, but considering that neither mid range p4 or high end radeon cards are exactally rare, this issue should of never made it through QA.

While it's true you can not determine a % from a webforum, I can honestally say in the 15 years I have been playing games have I ever seen a tech board erupt like Kotors did the day of release. It was even worse then pool of radience and its happy fun time windows killing error. There were 100s of Users reporting major errors the first day. Ultimely it was split between people who were found to be using pentiums in the range of 2-2.8ghz and people who were using radeon cards. Many people reinstalled windows, formated their HD, and other such nonsense to no avail. QA missed something major, it has been admitted by them, I do not see what yall are trying to defend.
Reply With Quote
  #53  
Old January 27th, 2004, 01:13 AM

Osium Osium is offline
Private
 
Join Date: Jan 2004
Posts: 26
Thanks: 0
Thanked 0 Times in 0 Posts
Osium is on a distinguished road
Default Re: Black Forest - Ulm

I think many of the issues with Kotor can be attributed to the fact while it is NOT a direct Xbox port, it was co-developed for both platforms and alot of code etc was cannibalized between the two.

I personally had zero problems aside from sound related slowdowns, which I fixed by turning off sound in a couple key locations.

I was using a Radeon 9600pro I even had hardware mouse on which crashed apparently every other Radeon user alive ;p I used a P4 as well. My system should have fallen under the unable to play, but I experienced one crash the entire game in an autosave loading the Last level of the Indictor cruiser level. I got around the crash by loading the autosave it generated and then crashed while making ;p

Bioware has a large QA department as I understand it, I think companies need to stay away from ports and co-developed stuff, ive yet to see an xbox port/co-developed game that didnt crash on many system configs or simply ran horribly.
Reply With Quote
  #54  
Old January 27th, 2004, 04:13 PM

Dekent Dekent is offline
Corporal
 
Join Date: Oct 2003
Posts: 106
Thanks: 0
Thanked 0 Times in 0 Posts
Dekent is on a distinguished road
Default Re: Black Forest - Ulm

I still think its a port no matter what they say ;p


Controls that just don't feel right on a computer? Check

Lots of random crashes and general weirdness? Check

Came out 7 months after Xbox Version? Check

It is kinda funny if its a port or not to piss bioware off about it ;p

The levithan crash bug your refering too is also interesting...I still don't think anyone figured that one out other then it stops about half the people who have it in their tracks, who will crash then save (corrupt save) while the other half get lucky where it saves then crash (auto save on the other side of the door of doom you can progress from).
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:33 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.