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  #21  
Old April 12th, 2011, 01:06 AM

Firestorm Firestorm is offline
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Default Re: Question Re Red, Blue and Green OOBs

I use them to portray fictional countries or sub-national groups (mercenaries, bandits, rebel groups, cults) in various fantasy/alternate history scenarios that I and some of my friends create to amuse ourselves. And, similar to iCaMpWiThAWP, sometimes I'll get a bit weird with them (robot or alien invaders, for example).
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  #22  
Old April 12th, 2011, 03:13 AM
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Mobhack Mobhack is offline
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Default Re: Question Re Red, Blue and Green OOBs

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Originally Posted by Firestorm View Post
I use them to portray fictional countries or sub-national groups (mercenaries, bandits, rebel groups, cults) in various fantasy/alternate history scenarios that I and some of my friends create to amuse ourselves. And, similar to iCaMpWiThAWP, sometimes I'll get a bit weird with them (robot or alien invaders, for example).

Which is pretty much what they were intended for in the first place (roll your own nations) - the default units being merely "fillers" intended for replacement.

I simply wanted to know if folks actually were using them for the intended purpose, or not.

Glad to see that some do !

Cheers
Andy
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  #23  
Old April 12th, 2011, 05:19 AM

Firestorm Firestorm is offline
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Default Re: Question Re Red, Blue and Green OOBs

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Quote:
Originally Posted by Firestorm View Post
I use them to portray fictional countries or sub-national groups (mercenaries, bandits, rebel groups, cults) in various fantasy/alternate history scenarios that I and some of my friends create to amuse ourselves. And, similar to iCaMpWiThAWP, sometimes I'll get a bit weird with them (robot or alien invaders, for example).

Which is pretty much what they were intended for in the first place (roll your own nations) - the default units being merely "fillers" intended for replacement.
I have a four-man cavalry unit in the Blue OOB with very high survivability as well as morale and experience stats (doesn't seem to make him any more bulletproof, any idea how to fix that?). The main armament of this unit is a napalm weapon with a ridiculously large warhead size, accuracy, kill rating, penetration, and range. I use it to single-handedly wipe out the AI's formations. One day I'm going to use it on my niece, just to see how she responds to having literal hellfire brought down on her panzers.
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  #24  
Old April 12th, 2011, 05:31 AM
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Mobhack Mobhack is offline
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Default Re: Question Re Red, Blue and Green OOBs

Survivability is for vehicle crew's bail-out chance (0 being the default, 6 being the best). It does have a marginal affect on all vehicles when penetrated for internal crew damage as the shot pings around the insides of it, too. It has nothing to contribute to other non-vehicle unit classes.

Cavalry vulnerability comes from the size 2 horse, which makes them bullet-fodder (easier to hit as well as spot).

Cheers
Andy
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  #25  
Old April 12th, 2011, 08:11 AM
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Default Re: Question Re Red, Blue and Green OOBs

Hello. I have used red and green forces. I made my first small scenario trying to represent a struggle against drug smugglers. For traffickers used OOB red.
There is even a campaign (Mexico Drug War is the 009) using OOB green.
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  #26  
Old April 13th, 2011, 09:20 AM
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Default Re: Question Re Red, Blue and Green OOBs

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I cannot really think of any nations that actually participated in WW2, or fought a 'real' war 1930-46 that we have missed. But someone out there may know of a real conflict that we have not covered in that time frame?.
The Peruvian-Ecuadorian war of 1941 : http://en.wikipedia.org/wiki/Ecuador...93Peruvian_War

Involved airpower, paratroops and tanks...and yes i`m really, really digging deep with this one.
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  #27  
Old April 13th, 2011, 11:20 AM
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Default Re: Question Re Red, Blue and Green OOBs

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Originally Posted by TonyE View Post
Quote:
Originally Posted by Mobhack View Post
I cannot really think of any nations that actually participated in WW2, or fought a 'real' war 1930-46 that we have missed. But someone out there may know of a real conflict that we have not covered in that time frame?.
The Peruvian-Ecuadorian war of 1941 : http://en.wikipedia.org/wiki/Ecuador...93Peruvian_War

Involved airpower, paratroops and tanks...and yes i`m really, really digging deep with this one.
I once played a battle trying to play this same war...
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  #28  
Old April 20th, 2011, 12:02 PM

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Default Re: Question Re Red, Blue and Green OOBs

Hello everyone, if the boss need them i need them so i fully support Tony the E on that one.
Ecuadorian by the way.
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  #29  
Old March 19th, 2013, 05:33 PM

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Default Re: Question Re Red, Blue and Green OOBs

Realizing the chance is minute, I would vote for a Swiss OOB. They had a modern army and there were invasion plans developed. Would be fascinating to explore.

And while I know there is really no chance, I would also enjoy a Swedish OOB. Same reasons.

Last edited by Akmatov; March 19th, 2013 at 05:57 PM..
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  #30  
Old March 19th, 2013, 06:20 PM
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Default Re: Question Re Red, Blue and Green OOBs

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Originally Posted by Akmatov View Post
Realizing the chance is minute, I would vote for a Swiss OOB. They had a modern army and there were invasion plans developed. Would be fascinating to explore.

And while I know there is really no chance, I would also enjoy a Swedish OOB. Same reasons.
Switzerland - use blue or red, whichever generates more mountain batlocs.

This Swedish OOB you are wanting would presumably replace the existing OOB #36, then? The one with the blue flag with a gold cross on it on the battle generator?..

Andy
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