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  #11  
Old December 2nd, 2017, 09:08 AM

PAnz3r PAnz3r is offline
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Default Re: Questions

Btw, I like the cold war NATO vs WARPACT battles, I tried some generated battles, but seem really difficoult to win with the Pact when the points are equal...
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  #12  
Old December 3rd, 2017, 07:19 AM
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Imp Imp is offline
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Default Re: Questions

Quote:
Originally Posted by PAnz3r View Post
I done the tutorial, now I'm playing some scenarios, I have played "soviet glory" and another with soviet advance versus england defenders in late 80s; both draw...but I almost totally destroyed the enemy forces.

I can't understand if AI is a worthy opponent, against the english I choose the soviet but I think that the scenario was made with human as english, because the soviet forces are totally overwhelming.

One thing that I'm not so able to manage is the mech infantry, sometimes I deploy the grunt too far away from the clash and sometimes too inside it....

I want to try some PBEM but at the moment I haven't an opponent
If your willing to just do a couple of turns a week I can show you the ropes if you want to PBEM.
Private message me your email address and I will take you through setting one up.
Your choice of sides l would suggest a meeting engagement & would be happy to use a smaller force than you, say 70% the size of yours.
Experienced player but happy to give feedback on the game if you ask to help you learn faster.
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  #13  
Old December 10th, 2017, 06:55 PM
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Warwick Warwick is offline
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Default Re: Questions

There is no "English" OOB in our games since one is unable to set the date back to 1706 in any of them. ROTFL
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  #14  
Old December 17th, 2017, 06:20 PM

PAnz3r PAnz3r is offline
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Default Re: Questions

I have another question, I'm playing the campaign "Thunder in the sinai", I win the first mission forcing the channel crossing so I went for the second mission, where you face the first Israeli counterattack.

Well:

- I deployed the Dvinas in the backyard...but they dont shoot when Israeli CAS plane appeared, SAM need line of sight to shoot?

- I have 4 zsu-57-2 and 2 Buk, like the divnas they don't cover my ground forces...at least not ever, seem that they need Line of sight and to be halted in order to open fire, right?

- finished the first mission the campaign allowed to fix units , but I can't neither replace completely my core forces...after the first mission...is it normal?

- the campaigns included ib tge game aren't so much, is it possible to find more?
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  #15  
Old December 17th, 2017, 07:27 PM
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Mobhack Mobhack is online now
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Default Re: Questions

1) long range SAM have a very long minimum range usually. Thus they cannot usually target on-map fliers (helos and planes that made it on map without a shot at them while approaching). So they will generally only fir at planes making a stand-off missile attack, or on their approach run. And if you moved them they wont be ready to fire in any case.

2) Buk wont cover anything on map. Also they need to be stationary in order to fire. They wont fire if moved, and the same will probably apply to the Zsu-57 - they will likely decide the chance to hit is too low, even if they have shots left after moving. Zsu-23-4 would generally fire (even if moved) since they have so much better FC and they have radar so are not bothered by battlefield smoke which does bother the radarless units like the 57-2.

3) In a User campaign, the designer decides how much repair points you get. he obviously expected you to not need much, or its designed as a campaign where losing stuff means they dont get replaced. Check the briefing, or post a message to the scenario designer on the "scenarios and campaigns" sub-forum, the designer may be still around and reply.

4) The campaigns provided are what is commonly available. There may be some in the campaigns sub-forum that have not made it into the releases, but its unlikely (other than say WIP campaigns).
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