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  #21  
Old April 29th, 2012, 09:32 PM

Torgon Torgon is offline
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Default Re: Most cost-efficient conjurable units?

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Originally Posted by decourcy View Post
If you cast the ritual spell 'Opposable Thumbs' your summoned animals have full siege effects.
I'm picturing a lion with a hammer in it's teeth. Maybe they have them doing things like carrying stones and mortar around in baskets strapped to their backs. Or maybe all the Dom 3 animals are just that awesome.
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  #22  
Old April 30th, 2012, 02:20 AM

Calahan Calahan is offline
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Default Re: Most cost-efficient conjurable units?

Here are the correct siege mechanics for those interested. (if you find them useful then please don't thank me, thank Lch, as it's all his work and effort, not mine)

http://forum.shrapnelgames.com/showt...786#post685786


@llama - You seem to be unlearning what you've learnt. The Dominions road ahead will be long and tough if this continues.

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Originally Posted by llamabeast View Post
I'm with Immaculate in believing that, in addition to everything Soyweiser describes, all animals get a siege *defense* malus.
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Originally Posted by llamabeast View Post
Noooo! No! I don't believe this. I have summoned so very, very many hawks for sieges in so many games. Aaargh!

So they are good at fixing castles but not at damaging them! That is silly! Or maybe they are bad at both.
http://forum.shrapnelgames.com/showp...70&postcount=8
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  #23  
Old April 30th, 2012, 03:34 PM

LDiCesare LDiCesare is offline
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Default Re: Most cost-efficient conjurable units?

Yes, I can guarantee that summon animals is super effective for repairing walls. The hawks drop stones in the wolves'maws, who then send it to the lions, who hold them in place while the spiders use their webs to hold everything in place.
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  #24  
Old April 30th, 2012, 05:01 PM

Valerius Valerius is offline
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Default Re: Most cost-efficient conjurable units?

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Originally Posted by LDiCesare View Post
Yes, I can guarantee that summon animals is super effective for repairing walls. The hawks drop stones in the wolves'maws, who then send it to the lions, who hold them in place while the spiders use their webs to hold everything in place.
Lol. Bring back memories of Threefort where I spammed call of the winds to keep you out of my cap?

One of the things I like about the lord of the forest is picturing meese manning the walls of TNN's forts.

While I don't like using N gems for anything other than forging and global casting, summon animals gets nice results when cast underwater. And as an added bonus archers can't tear them apart.

As far as best troop summon, I'll go with demons because they're excellent units and don't cost gems.
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