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  #31  
Old November 14th, 2007, 09:31 PM
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Default Turn backup script

Lollipop wrote a solution to automatically backup turns in Python.
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  #32  
Old November 28th, 2007, 02:29 PM

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Default Re: Turn backup script

Is that better than the one gandolph has on his download page?
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  #33  
Old December 18th, 2007, 11:27 AM
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Default Re: Turn backup script

PyEye Is a managing tool for server based MP games. It supports querying for turn status either for specific game at a time or by generation of a report. It support saving of turns either automatically or explicitly. It supports the capability to launch games as well. It is cross platform.
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  #34  
Old March 28th, 2008, 11:51 AM
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Default Cartographers’ Guild

I just stumbles over the Cartographers’ Guild which might be of interest to map makers:

Quote:
The Cartographers’ Guild is a forum created by and for map makers and aficionados, a place where every aspect of cartography can be admired, examined, learned, and discussed. Our membership consists of professional designers and artists, hobbyists, and amateurs—all are welcome to join and participate in the quest for cartographic skill and knowledge.

Although we specialize in maps of fictional realms, as commonly used in both novels and games (both tabletop and role-playing), many Guild members are also proficient in historical and contemporary maps. Likewise, we specialize in computer-assisted cartography (such as with GIMP, Adobe apps, Campaign Cartographer, Dundjinni, etc.), although many members here also have interest in maps drafted by hand.

The Cartographers' Guild is a friendly, open community, welcoming to everyone who pursues cartographic excellence. We love to share our maps, to help one another improve our maps, and to pool our mapping resources. Please enjoy your visit, and feel free to join our ranks!

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  #35  
Old March 28th, 2008, 03:51 PM
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Default Re: Cartographers’ Guild

This looks great, Ich! Should be a big help to a lot of people.
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  #36  
Old July 2nd, 2008, 04:05 PM
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Default Fantasy Maps

Here's another site which specializes on collecting fantasy maps: http://fantasymaps.wordpress.com/

Maybe they're an inspiration to somebody.
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  #37  
Old September 1st, 2008, 10:36 AM
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Default Re: Tools and Tutorials

I have updated all the links in my posts in this thread so that the toold linked therein can be found on the new forum. I have also added the Blank mod thread to the Mod List links because it may get better exposure there and the information in the original thread is more valuable than the mod itself.
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  #38  
Old September 4th, 2008, 11:06 AM

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Default Monitor Lizard (server/turn status tool)

I went ahead and updated Marcin's server ping/status tool recently.

You can now see and ping multiple servers at once, minimize to the systray, have it notify you when it's your turn (by picking your nation) and set it to automatically ping servers. It's requires Windows and .Net 3.5.

Download Monitor Lizard

Thanks,
Matt
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  #39  
Old October 28th, 2008, 04:12 PM
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Default Re: Tools and Tutorials

Here is a small tool that serves to convert maps to No Independant maps. It was made by Agrajag, and lost afterward in a deep dungeon.

Guide :

Just launch it, type the number of provinces of the map, Type enter (or space), then type the ID number you want (99 is none), the notepad file is created, and you just have to copy the results into the map file. (hope I'm clear enougth, I'm drunk)
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File Type: zip IndieMaker.zip (121.4 KB, 253 views)
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Last edited by Humakty; October 28th, 2008 at 04:17 PM.. Reason: forgot the attachment...
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  #40  
Old January 24th, 2009, 09:11 PM

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Default Re: Tools and Tutorials

Vim syntax highlighting for mods and maps available here: http://forum.shrapnelgames.com/showt...ewpost&t=42064
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