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  #11  
Old August 13th, 2002, 01:28 AM

Atraikius Atraikius is offline
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Default Re: Space Empires IV: Modding and other Help Tools/Information

Updated Version of Generic AI Excel Spreadsheet - fixed a couple of miss-spelling bugs.

inproved the Construct_Vehicle section, added sheet for AI_Speech file (remember those Mad Libs from the 80,s)

1042806417.zip

[ January 17, 2003, 12:28: Message edited by: Atraikius ]
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  #12  
Old November 4th, 2002, 11:04 PM
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Default Re: Space Empires IV: Modding and other Help Tools/Information

Another Version
This time it now removes the "Flicker Effect" which was driving me amongst others mad.

1036443856.zip
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  #13  
Old November 8th, 2002, 04:12 PM
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Default Re: Space Empires IV: Modding and other Help Tools/Information *DELETED*

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  #14  
Old December 20th, 2002, 01:56 PM

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Default Re: Space Empires IV: Modding and other Help Tools/Information *DELETED*

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  #15  
Old December 23rd, 2002, 08:41 PM
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Default Re: Space Empires IV: Modding and other Help Tools/Information *DELETED*

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  #16  
Old May 16th, 2003, 02:17 PM
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Default Re: Space Empires IV: Modding and other Help Tools/Information

This is the first Version of a excel spreadsheet that will provide help for bonues structures in a planet and Remote mining suitability indicator. Use are your leisure!

1053087403.zip
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  #17  
Old June 3rd, 2003, 07:20 PM
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Default Re: Space Empires IV: Modding and other Help Tools/Information

RenumberData.exe (zipped)--This utility (created by ???) will renumber series of data, such as those found in the AI_Construction_Vehicles.txt files. This saves much needless editing and is a big time saver.
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  #18  
Old June 5th, 2003, 03:29 PM

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Default Re: Space Empires IV: Modding and other Help Tools/Information

Weapons Report for SEIV: Proportions as requested by various people.

1054819708.txt
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  #19  
Old June 5th, 2003, 08:25 PM
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Default Re: Space Empires IV: Modding and other Help Tools/Information

POV-RAY PLANET GENERATOR
Created by Ed Kolis
koliset@email.uc.edu
http://galileo.spaceports.com/~ekolis

This program generates scene description files for the POV-Ray raytracer that describe planets that can be used in computer games or spacey style art.

NOTES:
To render the images, POV-Ray (freely available at www.povray.org) is required.
POV-Ray will complain if it is open when the Render button is clicked; please close POV-Ray before attempting to render anything.
I did intend for the program to be able to run POV-Ray to render the image, but unfortunately I couldn't get it to close POV-Ray when it was done (and only after it was done), which was causing trouble the next time I tried to render an image! So I had to remove anything related to the actual rendering and left that up to the user. (Sorry!)
Also, if you're looking at the source, you might notice none of the classes I created are used at all... well I was GOING to use them, then it got more convenient to just use the values in the controls!
For true atmosphere transparency, not only must opacity be set to 0 but color must be set to white; otherwise, the light seems to get "filtered" by the color of the supposedly transparent atmosphere.

1054837511.zip
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  #20  
Old June 19th, 2003, 03:19 AM

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Default Re: Space Empires IV: Modding and other Help Tools/Information

First Guest on SE4 Topic Modding Guest Fryon

1055985562.txt
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Hey GUTB where did you go...???

He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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