.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old November 13th, 2011, 06:34 AM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,929
Thanks: 440
Thanked 1,853 Times in 1,217 Posts
Mobhack is on a distinguished road
Default Re: IED bug?

Quote:
Originally Posted by cbreedon View Post
I thought I had read somewhere that you could target IED's and trigger their explosion. I haven't been able to do that. Did I miss-read something or is there a way to take out IED's before they explode?
Using engineers on foot is the best way, just like other mines.

I use the UK EOD teams (size 0) - to scout ahead on foot if playing an Afghanistan game.

Snipers can target the devices - and the code should be fixed soon to actually let them fire at the things.

But you still need engineers to best find them. So if they are already close by, then why not clear the device with them?.

Cheers
Andy
Reply With Quote
 

Bookmarks

Tags
bug, ied

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:50 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.