.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old July 26th, 2018, 02:04 AM

lukerduker123 lukerduker123 is offline
Corporal
 
Join Date: Jul 2013
Posts: 62
Thanks: 11
Thanked 12 Times in 11 Posts
lukerduker123 is on a distinguished road
Potion An idea for 'body armor'

I'm not sure how backed up the back log of suggestions for this game is (I guess very!), but I figured I might as well throw in a suggestion I've been sitting on for a little over a year. It involves body armor. Now now, don't groan, I know body armor in this game is non-existent, nor should it really exist due to how it works in real life. But, what if I'm a modder that wants to add in something like Russkies wearing those fat slabs of steel like they were prone to do in WWII, or power-armor marines in some far-off sci-fi mod?

The idea comes from aircraft. Infantry theoretically have armor values, but they don't use them. You give an infantry guy ten armor and he'll just up and die anyways because that's not how infantry works. Instead, why not have it so that the 'front' armor represents an added toughness value. Infantry toughness goes up 10% for each point of 'front armor', up to 100% or the game's limit of 250%.

I ain't too technically savvy, but I think something like that is doable. I could be horrifically, horrifically wrong (as I'm prone to being), but I think it's a fairly reasonable idea. I'm open to criticisms, corrections, and the like! Shoot, if you think it's an absolutely horrible idea, just tell me!
Reply With Quote
  #2  
Old July 26th, 2018, 04:03 AM
Wdll's Avatar

Wdll Wdll is offline
Major
 
Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,152
Thanks: 155
Thanked 42 Times in 32 Posts
Wdll is on a distinguished road
Default Re: An idea for 'body armor'

Quote:
Originally Posted by lukerduker123 View Post
something like Russkies wearing those fat slabs of steel like they were prone to do in WWII
Wa, what? Do you mean the T-34?
__________________
That's it, keep dancing on the minefield!
Reply With Quote
  #3  
Old July 26th, 2018, 10:38 AM

jp10 jp10 is offline
Corporal
 
Join Date: Jul 2016
Location: Nashville, TN, USA
Posts: 154
Thanks: 18
Thanked 59 Times in 42 Posts
jp10 is on a distinguished road
Default Re: An idea for 'body armor'

IMO body armor would best be represented if the game calculated 'Kills' as 'wounded' and 'killed'. A typical ratio of 66% WIA and 33% KIA during an action is a historical standard. Urban/Mountain combat is more 50/50 while actions by geographically isolated or forces with poor medical service is 40/60.
Body armor would merely increase the % of 'kills' just being wounded and victory points being modified for that unit. Infantry (foot) units would lose a movement point to reflect the lessened mobility and increased fatigue induced by body armor.
Reply With Quote
  #4  
Old July 31st, 2018, 10:58 AM
scorpio_rocks's Avatar

scorpio_rocks scorpio_rocks is offline
Captain
 
Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 836
Thanks: 181
Thanked 295 Times in 228 Posts
scorpio_rocks is on a distinguished road
Default Re: An idea for 'body armor'

Quote:
Originally Posted by lukerduker123 View Post
Instead, why not have it so that the 'front' armor represents an added toughness value. Infantry toughness goes up 10% for each point of 'front armor', up to 100% or the game's limit of 250%.

Can you not: Just change the "Infantry Toughness" in Preferences to suit your "preferences"...
__________________

"Gentlemen, when the enemy is committed to a mistake - we must not interrupt him too soon."
Horatio Nelson.
Updated 2017 SPMBT Roundel Objectives Mod
Updated SPMBT Small ID Flags Mod
Reply With Quote
The Following User Says Thank You to scorpio_rocks For This Useful Post:
  #5  
Old August 1st, 2018, 08:52 PM
Suhiir's Avatar

Suhiir Suhiir is offline
Major General
 
Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,256
Thanks: 232
Thanked 493 Times in 381 Posts
Suhiir is on a distinguished road
Default Re: An idea for 'body armor'

Quote:
Originally Posted by scorpio_rocks View Post

Can you not: Just change the "Infantry Toughness" in Preferences to suit your "preferences"...
That's what I do.
I generally set it to 150% when playing nations that generally use body armor vs nations that don't.

But if both nations use, or don't use, body armor I just leave it at 100%.
__________________
Suhiir - Wargame Junkie

People should not be afraid of their governments. Governments should be afraid of their people.

"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
Reply With Quote
The Following User Says Thank You to Suhiir For This Useful Post:
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:02 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2018, Shrapnel Games, Inc. - All Rights Reserved.