.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $7.00
War Plan Pacific - Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old October 19th, 2012, 01:54 PM
Mobhack's Avatar

Mobhack Mobhack is offline
General
 
Join Date: Mar 2005
Location: Dundee
Posts: 4,822
Thanks: 13
Thanked 932 Times in 661 Posts
Mobhack is on a distinguished road
Default A Pinniped Sea Mammal

This scenario is for test purposes - I'll be interested in any comments as to its difficulty level (too easy or too hard etc).

An Alien Space Bat (ASB) has given the Nazis a design for a workable landing barge to supplement the wallowing unpowered Rhine barges and so they decide to put operation sea-mammal into actuality as a prelude to invading the USSR.

This scenario was done as an idea for the starter for a short no rebuild points campaign. No resupply/repair since the RN and RAF will destroy any barges PDQ, the invasion force being on a one way trip to the Canadian POW cage, for any survivors. But since only a few masochists would play that, it will probably just remain as a one-off.

References: http://www.alternatehistory.com/disc...d.php?t=180901
Attached Files
File Type: zip Scenario 450 Sea Mammal.zip (77.5 KB, 148 views)
Reply With Quote
The Following 2 Users Say Thank You to Mobhack For This Useful Post:
  #2  
Old October 20th, 2012, 04:08 AM

Firestorm Firestorm is offline
Corporal
 
Join Date: Mar 2009
Posts: 51
Thanks: 5
Thanked 6 Times in 6 Posts
Firestorm is on a distinguished road
Default Re: A Pinniped Sea Mammal

Are you implying that Sealion is an over-used AH plot?

Very well, what about Operation Tannenbaum instead? Instead of "the Germans swam across the channel and died" we can have "the Germans climbed up the mountain and died".
Reply With Quote
  #3  
Old October 20th, 2012, 09:41 AM
Mobhack's Avatar

Mobhack Mobhack is offline
General
 
Join Date: Mar 2005
Location: Dundee
Posts: 4,822
Thanks: 13
Thanked 932 Times in 661 Posts
Mobhack is on a distinguished road
Default Re: A Pinniped Sea Mammal

Quote:
Originally Posted by Firestorm View Post
Are you implying that Sealion is an over-used AH plot?

Very well, what about Operation Tannenbaum instead? Instead of "the Germans swam across the channel and died" we can have "the Germans climbed up the mountain and died".
It's a somewhat overdone trope on alternatehistory.com - that's why there is a sticky on the subject, and why people starting yet another 'Nazis win the sea mammal' thread usually get rather short shrift over there.

I'm not going into the details of why the unmentionable dea mammal is impossible - just read through the arguments made in the existing threads over there if you're interested.

But that is why you are invading Walmington on Sea after all: http://en.wikipedia.org/wiki/Walmington-on-Sea. It's a fictional episode..

A skilled player may be able to get better than a draw here, if he keeps his troops from being sunk in the barges too much and does not kamikaze his armour. Plus being lucky with the bombers creating screening dust and debris on the beach. Its then a case of dealing with the beach obstacles and a thin crust of troops before fighting through the town to the green fields beyond.

(A non-ASB version would be with the barges reduced to perhaps 1 hex movement, and unarmoured. Plus the tanks reduced to 1 section of panzer 2 and 1 section of Tauchpanzer. In which case it will probably need quite a few turns more added to the scenario too, just to get ashore. )

Cheers
Andy
Reply With Quote
The Following User Says Thank You to Mobhack For This Useful Post:
  #4  
Old October 21st, 2012, 12:51 PM
Rosollia's Avatar

Rosollia Rosollia is offline
Sergeant
 
Join Date: Feb 2012
Posts: 215
Thanks: 12
Thanked 61 Times in 39 Posts
Rosollia is on a distinguished road
Default Re: A Pinniped Sea Mammal

Got a Marginal Victory in this one. It was a really frustrating experience until turn 25-26 when I finaly broke through the beach defences. But it was really satisfying after that routing and chasing the enemy.

Smoke from the minelayers proved vital. Also the flame traps provided a nice permanent shield for my troops stranded in the beach. I landed all my forces in the town ignoring the North & South cliffs.
Reply With Quote
  #5  
Old October 21st, 2012, 01:52 PM
Rosollia's Avatar

Rosollia Rosollia is offline
Sergeant
 
Join Date: Feb 2012
Posts: 215
Thanks: 12
Thanked 61 Times in 39 Posts
Rosollia is on a distinguished road
Default Re: A Pinniped Sea Mammal

I posted a small AAR about this scenario here:
http://forum.shrapnelgames.com/showthread.php?p=812838

I think the dificulty level was hard but not insanely so. As with all beach landings the begining was very difficult but luckily it became easier later on. I enjoyed this scenario.
Reply With Quote
  #6  
Old April 10th, 2016, 12:43 PM

Bryan Bryan is offline
Private
 
Join Date: Apr 2016
Posts: 2
Thanks: 0
Thanked 2 Times in 2 Posts
Bryan is on a distinguished road
Default Re: A Pinniped Sea Mammal

Hello all, newbie to the forum but not to SP.

This scenario puzzled me at first. I opened it, okay, marine mammal hypothetical. Played it generally liked it. Went on to the next thing. Things stuck in the back of my mind- why so oddly specific with place names and characters? Knew I was missing something.

Then a few nights ago, I happened on an episode of 'Dad's Army' on Youtube. Click- lights came on. Paused it and opened up the game. Yep. A little further digging explained 'Alien Space Bats'.

Now I had the context, and it intersects with some things that I've done in life, so it caught my interest. I've now played it a bunch of times, trying different things. Many times as German and once as British. As Germans, I used the minesweepers to reduce the AT and MG bunkers the moment they were identified. Pushed infantry up to the wire obstacles, popped lots of smoke, then the Pioneers were free to move up and do their stuff. Luftwaffe beat the stuffing out of the British artillery, AA, and mortars as soon as they were located.

Playing as the British, it was an absolute slaughter, and I only command-detonated one Fougasse. Even the minesweepers were destroyed. Sgt. Wilson and Captain Mainewaring never even saw action.

I like Alternative History scenarios every once in a while. If it had been a no-resupply mini-campaign, I'd have played it.

New here but I'm guessing this isn't the thread for a full AAR, so I'll try to put one where those belong.

Last edited by Bryan; April 10th, 2016 at 01:05 PM..
Reply With Quote
The Following User Says Thank You to Bryan For This Useful Post:
  #7  
Old April 13th, 2016, 06:00 AM

IronDuke99 IronDuke99 is offline
Second Lieutenant
 
Join Date: Jan 2015
Posts: 427
Thanks: 704
Thanked 98 Times in 78 Posts
IronDuke99 is on a distinguished road
Default Re: A Pinniped Sea Mammal

Dads Army remains a very funny show about a Great Britain that is almost nothing like the place today, sadly, although when I was a small boy in the 1960's and 70's the characters still made sense.
Reply With Quote
  #8  
Old April 16th, 2016, 05:24 PM

Bryan Bryan is offline
Private
 
Join Date: Apr 2016
Posts: 2
Thanks: 0
Thanked 2 Times in 2 Posts
Bryan is on a distinguished road
Default Re: A Pinniped Sea Mammal

Much of my family was from England, and we're about the same age. The characters ring with me, just from all of the stories that I've heard from them. My auntie (who we just lost recently) was involved in aircraft spotting during the Blitz; she lived in London at the time.
Reply With Quote
The Following User Says Thank You to Bryan For This Useful Post:
  #9  
Old April 17th, 2016, 06:44 AM

IronDuke99 IronDuke99 is offline
Second Lieutenant
 
Join Date: Jan 2015
Posts: 427
Thanks: 704
Thanked 98 Times in 78 Posts
IronDuke99 is on a distinguished road
Default Re: A Pinniped Sea Mammal

"Who do you think you are kidding Mister Hitler, if you think old England's done..."
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:22 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2017, Shrapnel Games, Inc. - All Rights Reserved.