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  #1  
Old March 11th, 2003, 05:57 PM

Stefano Stefano is offline
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Default Counters

Mark,

How many counters are expected on game release, and how many are on percentage SMC/MMC/Crews/Armors vs info counters?

What's the highest number of units that can be involved in a scenario?

I think it would be cool to have more counters available for scenario creation later on...

By the way, counters look great!
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  #2  
Old March 12th, 2003, 12:32 PM

Mark H. Walker Mark H. Walker is offline
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Default Re: Counters

Hi Stephano,

The game ships with 289 counters. 95 of those counters are admin markers. The unit counters include 8 helicopters (Huey slicks and gunships), 18 vehicles (M-48, M-113 (USA and ARVN), M-41, PT-76, and Ontos),6 Weapon Teams (75mm RR, 12.7mm, 60mm Mortar), and the rest are support weapons (M-60, BAR, RPD, RPGs, Bazookas, LAWS, Claymores, Flamethrowers), squads/half-squads, and single-man counters (Leaders, Heroes, Medics, Snipers, Chaplains, Advidors).

You can design scenarios up to a battalion (-) if you combine VC/NVA, but most large scenarios in the game are company (+).

More counters will be available in subsequent modules.

Best,
Mark

[ March 12, 2003, 10:33: Message edited by: Mark H. Walker ]
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  #3  
Old March 12th, 2003, 01:23 PM

Stefano Stefano is offline
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Default Re: Counters

Hi Mark,

Thanks for the reply....it's surely a hell of a game, can't wait to have it! Graphically, it's the best game I've seen so far.

I asked about the counters for a practical purpose, I have played games with tens of squads with admin counters running out very fast (unless you stack a lot). I think that we could get them out of the demo pdf file, if needed.
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Old March 12th, 2003, 08:04 PM

Mark H. Walker Mark H. Walker is offline
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Default Re: Counters

Yeah, Stephano. That's also a concern of ours. I hope we included the best proportions of all counters in the mix.

Best,
Mark
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  #5  
Old April 2nd, 2003, 12:06 PM
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cdwalkley cdwalkley is offline
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Default Re: Counters

Quote:
Originally posted by Mark H. Walker:
More counters will be available in subsequent modules.
Are these modules the planned ones for other periods? Or will there be more Boards and counters specifically for Vietnam?

Chris

[ April 02, 2003, 10:07: Message edited by: cdwalkley ]
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  #6  
Old April 8th, 2003, 11:05 AM

Mark H. Walker Mark H. Walker is offline
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Default Re: Counters

Yes to both questions, Chris.

Best,
Mark
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