.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Bronze- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old May 2nd, 2014, 02:50 PM

Witention Witention is offline
Private
 
Join Date: Apr 2014
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
Witention is on a distinguished road
Default Micromanagement and Dominions 4

Will Dominions 4 remedy the major problem that's been plaguing the Dominions series?
I mean micromanagement.

My biggest and only example is how tedious it can be to move and assemble armies across large maps. Each turn, you're renewing those clicks, getting troops one or two provinces further through mindnumbing repetition. Makes teleportation spells incredibly valuable (not for their strategic merits, but because they reduce micromanagement...)
Will D4 let us click on a distant province and let the computer figure out a path? Because this is something that is sorely, sorely needed. At least on larger maps.
Actually, I bet if this were implemented, larger maps would see a lot more play, since this is a fairly discouraging issue.
__________________
affiliate marketing programs
Reply With Quote
  #2  
Old June 16th, 2014, 09:20 AM

JaghataiKhan JaghataiKhan is offline
Corporal
 
Join Date: Jun 2007
Posts: 145
Thanks: 3
Thanked 1 Time in 1 Post
JaghataiKhan is on a distinguished road
Default Re: Micromanagement and Dominions 4

sadly it didn't.
Reply With Quote
  #3  
Old June 19th, 2014, 10:34 AM
Soyweiser's Avatar

Soyweiser Soyweiser is offline
Colonel
 
Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
Soyweiser is on a distinguished road
Default Re: Micromanagement and Dominions 4

http://www.desura.com/games/dominion...nd-dominions-4 this user is a spambot.
__________________
I'm acting like a high school girl /\
Bookmark these links:
http://dom3.servegame.com/wiki/
http://wolfsbane.alwaysdata.net/Spells.html
Test stuff, use the debug mod:
http://forum.shrapnelgames.com/showthread.php?t=36453
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:59 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.