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  #1  
Old October 15th, 2008, 11:25 AM

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Fallout Armageddon

Can two armageddons be cast on the same turn, do both of them have effect? And how many armageddons would it take to "purge" the map, give or take a few?
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  #2  
Old October 15th, 2008, 11:47 AM
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Default Re: Armageddon

I haven't tested the first, but I suppose it can be cast multiple times just like any other spell. Armageddon works just like Volcanic Eruption on every province in the game, I believe, so it kills a third of the population and you can't really get the values to zero just by using this spell. One or two Armageddons may have a big effect on income, subsequent casts not so much anymore.
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  #3  
Old October 15th, 2008, 11:59 AM

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Default Re: Armageddon

Yes but what I what to do is to kill as much population as possible, and cast some suicide global spells as utherdark. So I think about 10 armageddons would kill about 90% of population. That would mean much less troops and mages, well none actually because of utherdark. The point is to switch everybody to magic only, no sacreds and national troops.
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Old October 15th, 2008, 12:13 PM
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Default Re: Armageddon

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Originally Posted by Executor View Post
So I think about 10 armageddons would kill about 90% of population.
About 98% of the population, yes. 100*(1-1/3)^10 percent of pop remains.

Mages still require gold, lots of gold. With pop reduced like that and the additional unrest, mages will be extremely expensive. The units that people still have still require upkeep, so nobody will be able to recruit anything anymore. And when finally enough units have deserted, which commanders like mages never do, then you will probably only make enough gold to recruit cheap units again instead of mages.
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Old October 15th, 2008, 12:29 PM

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Default Re: Armageddon

With 5 Armageddons population is down to 13%. With 6 it's down to 9%. And since Utterdark reduces income by 90% after this you will have 1.3% or 0.9% of start income. This will probably mean that nations without sacred troops will soon be without troops as they will desert.
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Old October 15th, 2008, 12:34 PM

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Default Re: Armageddon

Let's not forget to mention it would destroy blood nations.
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Old October 15th, 2008, 12:39 PM
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Default Re: Armageddon

It could work through, if you have a big enough gem income and summonable mages.

I can see LA Ryleh pulling out that one, since they will have to move to void spectres sooner or later anyway.
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Old October 15th, 2008, 01:08 PM

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Default Re: Armageddon

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It could work through, if you have a big enough gem income and summonable mages.

I can see LA Ryleh pulling out that one, since they will have to move to void spectres sooner or later anyway.
Any clam forging nation could pull it out.

I don't think LA Ermor has strong enough astral income for this, they aren't a very strong astral nation, I think!?
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Old October 15th, 2008, 01:18 PM
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Default Re: Armageddon

Their pretender could. And come to think of it. They should. All that magic resistance wouldn't hurt.
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Old October 15th, 2008, 11:35 PM

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Default Re: Armageddon

Its actually more effective. There is a chance that commanders etc die as well. It does something like 10 pts of damage pls random vs some commanders.

I lost about 6 artifacts (and about 30 magic items) when oceania cast Armageddon.

Finally, several armageddons + wish for population.
It brings 5000 population to you, while taking it from other places....
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