.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #21  
Old November 15th, 2008, 06:52 PM
AdmiralZhao's Avatar

AdmiralZhao AdmiralZhao is offline
Second Lieutenant
 
Join Date: Jan 2007
Posts: 411
Thanks: 69
Thanked 20 Times in 13 Posts
AdmiralZhao is on a distinguished road
Default Re: Armageddon

It seems to be mundane damage. If a commander's armor + HP is over 20, then they will usually survive a hit (though possibly with an affliction). A suit of Marble Armor seems to a do a good job of both protecting the mage and avoiding afflictions.
Reply With Quote
The Following User Says Thank You to AdmiralZhao For This Useful Post:
  #22  
Old November 16th, 2008, 07:14 AM
Reay's Avatar

Reay Reay is offline
Sergeant
 
Join Date: Dec 2006
Location: Australia
Posts: 202
Thanks: 98
Thanked 1 Time in 1 Post
Reay is on a distinguished road
Default Re: Armageddon

We just had one in Kingmaker. Seems like there is no unrest or corpses generated from an Armageddon just population reduced.

I had several thugs get chest wounds, and several weaker mages die so it seems like AdmiralZhao is right.
Reply With Quote
  #23  
Old November 16th, 2008, 01:14 PM

Xietor Xietor is offline
Lieutenant General
 
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
Xietor is on a distinguished road
Default Re: Armageddon

I think it is a bit overpowered for the cost to be honest. Maybe it should not hurt domed provinces? If a dome has a percent chance of stopping hostile spells, maybe it should have a percent chance of stopping Armageddon as well. And why does it effect deep sea provinces at all?

I assume the water would slow the descent of any meteors from the sky? Plus they do not weigh as much in water.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
Reply With Quote
The Following User Says Thank You to Xietor For This Useful Post:
  #24  
Old November 16th, 2008, 02:15 PM
JimMorrison's Avatar

JimMorrison JimMorrison is offline
Lieutenant General
 
Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
JimMorrison is on a distinguished road
Default Re: Armageddon

Quote:
Originally Posted by Xietor View Post
I think it is a bit overpowered for the cost to be honest. Maybe it should not hurt domed provinces? If a dome has a percent chance of stopping hostile spells, maybe it should have a percent chance of stopping Armageddon as well. And why does it effect deep sea provinces at all?

I assume the water would slow the descent of any meteors from the sky? Plus they do not weigh as much in water.
Read the Message again. It says "the largest earthquake ever", or some such. If you know how water reacts to shockwaves, especially at high pressure, you can imagine that deep sea dwellers might suffer horribly if the very foundation of the world trembles. Plus volcanic rifts could open up, spewing out steam and caustic gases.

Though I agree, if the effect were only half as terrible in terms of poploss, it would still be rather powerful, and would place it more in the realms of useful to someone who intends to chain cast (at great expense), rather than just alchemizing what you have left on the turn you go AI.
Reply With Quote
  #25  
Old November 16th, 2008, 03:08 PM
Meglobob's Avatar

Meglobob Meglobob is offline
Major General
 
Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
Meglobob is on a distinguished road
Default Re: Armageddon

I tend to think of it as a, 'mass extinction event', just like the half a dozen that have happened through out earths history.
Reply With Quote
  #26  
Old November 16th, 2008, 03:11 PM
Gregstrom's Avatar

Gregstrom Gregstrom is offline
Major General
 
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
Gregstrom is on a distinguished road
Default Re: Armageddon

Damnit, you've made me want a Blood version. It could be a 'black mass extinction event'.
Reply With Quote
  #27  
Old November 16th, 2008, 07:46 PM
JimMorrison's Avatar

JimMorrison JimMorrison is offline
Lieutenant General
 
Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
JimMorrison is on a distinguished road
Default Re: Armageddon

Quote:
Originally Posted by Gregstrom View Post
Damnit, you've made me want a Blood version. It could be a 'black mass extinction event'.
Black Sabbath extinction event?
Reply With Quote
  #28  
Old January 8th, 2009, 11:23 AM

Executor Executor is offline
Major General
 
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
Executor is on a distinguished road
Default Re: Armageddon

What's the best way to fight Armagedon, if any? Especially if you're a blood nation?
Reply With Quote
  #29  
Old January 8th, 2009, 11:34 AM
Gregstrom's Avatar

Gregstrom Gregstrom is offline
Major General
 
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
Gregstrom is on a distinguished road
Default Re: Armageddon

Kill all Astral nations in the early game.

Oh, you could put up Astral Corruption. About 1 in 5 Armageddon casts will then get hit by a Doom Horror, which should get past the average bodyguard squad.
Reply With Quote
  #30  
Old January 8th, 2009, 11:44 AM
archaeolept's Avatar

archaeolept archaeolept is offline
Lieutenant General
 
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
archaeolept is on a distinguished road
Default Re: Armageddon

meh, any wish caster can surely cast returning in order to avoid the horror.

Really, there's not much to do. IMO, armageddon is the only actually over-powered wish, and should be toned down some.

Blood is completely scuppered by it. Use your own wishes to wish for blood? That was my fallback position in Hellscape.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:48 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.