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  #1  
Old October 11th, 2006, 01:39 PM
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Arrow Balance Mod Available for SE:V

Greetings.

I've put together a version of the Balance Mod that will work with the SE:V version 1.00 release.

The original purpose of this mod was to supplant the default data files that are provided with Space Empires V with balanced files that retained the spirit of the standard game. A collection of SE:V beta testers participated in its development providing suggestions, comments, and some data files to assist in the development of the Balance Mod. Hopefully the mod addresses most of the issues that take away from the standard SE:V game. And of course, the mod will continue to be updated with SE:V and there is always more work to be done - especially with the AI.

You can find out more about it and download it here:
http://www.captainkwok.net/balancemod.php
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  #2  
Old October 11th, 2006, 01:57 PM

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Default Re: Balance Mod Available for SE:V

Thanks CK
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  #3  
Old October 11th, 2006, 02:10 PM
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Default Re: Balance Mod Available for SE:V

yes more work on the AI
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Old October 11th, 2006, 03:18 PM

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Default Re: Balance Mod Available for SE:V

Err, out of curiosity, why wasnt the game 'balanced' to begin with? Is it really that far off? Looking through the list of changes, it appears that quite a bit was changed.

I was really hoping to not have to mod the hell of the game in order to have some semblance of balance. SE4 was pretty awful in its stock form for balance, but I was really hoping that stuff like this would have been a priority for SE5.

Thanks!
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Old October 11th, 2006, 03:25 PM
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Default Re: Balance Mod Available for SE:V

The existence of this balance mod answers such questions, I think. It maintains all of the flavor of SE5 stock, but has had a hammer of balance used on it. Though Kwok did most of the work, there was a lot of discussion with other beta testers going into it.
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Old October 11th, 2006, 03:27 PM

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Default Re: Balance Mod Available for SE:V

Quote:
Uncle_Joe said:
I was really hoping that stuff like this would have been a priority for SE5.


I think the priority was more on the "moddable" aspect o fthe game which went from incredible (in SEIV) to unbelievable (in SEV)...
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Old October 11th, 2006, 03:28 PM
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Default Re: Balance Mod Available for SE:V

Well, to be fair, it actually is down-graded in this day and age compared to games like Civilization 4... SE5 just feels so stunted after pouring over Civ4 for a while.
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Old October 11th, 2006, 03:33 PM
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Default Re: Balance Mod Available for SE:V

Well, Aaron could have included this AS stock, but didn't.
The betas did encourage balance fixes, but they're impossible to really do piecemeal.

As far as priorities, the stuff we can fix on our own is pretty low. Fixing bugs in the hardcode and making it more flexible and/or useful were the main priorities.
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Old October 20th, 2006, 10:25 PM

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Default Re: Balance Mod Available for SE:V

Captain Kwok how did you get the components seperated by category instead of just alphabetized? I have tried rearranging the components to my preference in the components.txt file but they still end up alphabetized. Is there another file i need to modify?
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Old October 20th, 2006, 10:27 PM
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Default Re: Balance Mod Available for SE:V

I posted about turning off alpha-sort in the modding thread.

-----

I'm just about ready to post a brief update for the Balance mod. It fixes a few typos and tweaks the AI a bit more.
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