Quote:
Originally Posted by scJazz
Quote:
Originally Posted by Aeraaa
Yeah OK, tactically you could say it's a Pyrrhic victory or a draw, although operationally if your regiment manage to capture all bridges in a river, you have more or less achieved a breakthrough and the rest of the division can pour through the gap. And a question I have: when a tank gets destroyed and no crew bails out does the crew also count in the units cost lost? That could explain why I lost so many points even though my regiment was composed by cheaper units and the ratio of casualties was about 1:1.2 (in other words, not that dire...)
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Crews don't count at all.
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Bailed out crews
do count at all.
If their vehicle survives and they do too and you have a win or draw - then your vehicle is not a total loss points wise (if it was not already a total loss). You retain the fraction remaining, provided the game is a draw or better result to you.
If their abandoned vehicle's space is occupied by an enemy unit for a turn then it is counted as totally lost. (You lose any fraction).
If the crew is bailed and they die,
the entire vehicle is a loss, even if it had nil points damage.
So - in many circumstances t
he crew is as valuable as the abandoned or wrecked unit they came from.
They are the balance of its points.
The crew and vehicle are sub-units of each other.
So
don't use them as "nil point expendable scouts" because they aren't.
And in campaign games, surviving crews carry on with their experience, dead ones start at the bottom of the experience ladder, morale ladder, and formation command ladder.
Andy