.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > TO&Es
Notices


Reply
 
Thread Tools Display Modes
  #11  
Old November 6th, 2011, 10:56 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,929
Thanks: 440
Thanked 1,853 Times in 1,217 Posts
Mobhack is on a distinguished road
Default Re: Egypt sandbag HMG pit with NVG circa 1957

Firefly (WW2) and Challenger (Modern) rule-sets by TTG replaced WRG in the 80s.

Command decision I think I saw played by a few folk at the club, but it's a US import so still not cheap then (90s?). Also, it was not a satisfying scale (1 vehicle=platoon, not 1 to 1). Plus, all the inter-club and the nationals and the world team used WRG, then TTG rules (WRG rules had lost the plot with their later editions espousing rather convoluted and obtuse command and control rules, and thus losing the simplicity of play the originals had, TTG rules were playable for large battles).

25mm then 15mm Ancients of course were strictly WRG rules from 1st edition through DBM etc.

I have not looked at the Derby site for a decade or more - but here is their rules page for this year (it is unclear what modern 6mm rules are in use from that). http://www.worldwargames.co.uk/

The World Teams at Derby got players from all over - I think I fought American, French, Dutch, South African players as well as UK & Irish ones over the years (modern and ancients). Though now it seems to be individual entries rather than 3-player teams (in the 80s and 90s it was held in a big conference and snooker centre in the middle of the town - now seems to be in the Uni campus?). But I last went down in about 97 or so.

Cheers
Andy
Reply With Quote
  #12  
Old November 8th, 2011, 09:29 AM
Suhiir's Avatar

Suhiir Suhiir is offline
Lieutenant General
 
Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
Thanks: 542
Thanked 792 Times in 600 Posts
Suhiir is on a distinguished road
Default Re: Egypt sandbag HMG pit with NVG circa 1957

Ahhh 1/285th battles and ASL *zones out as she wander off to memory land*
__________________
Suhiir - Wargame Junkie

People should not be afraid of their governments. Governments should be afraid of their people.

"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
Reply With Quote
  #13  
Old November 8th, 2011, 11:45 AM

Griefbringer Griefbringer is offline
Sergeant
 
Join Date: Sep 2008
Posts: 385
Thanks: 1
Thanked 75 Times in 67 Posts
Griefbringer is on a distinguished road
Default Re: Egypt sandbag HMG pit with NVG circa 1957

Quote:
Originally Posted by Mobhack View Post
It represents many forms of technical means available to a defender of a fixed position that really do not need specific games rules that simply add unnecessary complications.

So - range cards, MGs firing along fixed lines, trip flares, tin cans tied to wires, Pte Snuffy's pet terrier barking, an individual (not on map) sentry wandering about or whatever.
Then there is also the usage of tracer ammunition. Not that it really helps with spotting the enemy, but at least you get an idea where the rounds are hitting home. And they look impressive, which might have a morale effect.
Reply With Quote
  #14  
Old November 8th, 2011, 02:07 PM
Suhiir's Avatar

Suhiir Suhiir is offline
Lieutenant General
 
Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
Thanks: 542
Thanked 792 Times in 600 Posts
Suhiir is on a distinguished road
Default Re: Egypt sandbag HMG pit with NVG circa 1957

Quote:
Originally Posted by Griefbringer View Post
And they look impressive, which might have a morale effect.
Maybe for less trained troops or civilians.
Most machinegunners I know take the time to remove the things from the ammunition belts because they do a FAR better job revealing your position to the enemy then anything else.

For aircraft, helos, tanks, etc they usually just leave them in ... you'd have to be blind and deaf not not see or hear them
__________________
Suhiir - Wargame Junkie

People should not be afraid of their governments. Governments should be afraid of their people.

"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
Reply With Quote
  #15  
Old November 9th, 2011, 05:31 AM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,929
Thanks: 440
Thanked 1,853 Times in 1,217 Posts
Mobhack is on a distinguished road
Default Re: Egypt sandbag HMG pit with NVG circa 1957

In WW2 several experienced pilots would not use tracers, since the flashes of an initial missing burst flying by an unalerted target would often trigger evasive movement by "waking him up" .

Some pilots and/or units did have a few tracer rounds inserted as a bunch at or near the end of the ammo as a low ammo warning. (That may not have been a good idea, if the enemy clued onto it.)

Irrelevant for a ground game, but perhaps interesting trivia !

For us ground pounders:

In the 70s (when I was in the infantry) it was part of the tactical doctrine for riflemen to keep 5 or so tracer in a stripper clip (or loose?) for Target Indication ("Watch my tracer").

Where the rounds were to come from, nobody actually said but presumably extracted from MG link ammo. We never actually carried any such on exercises etc, but the use of tracer as a target indication method was mentioned in the manual, and in lectures on basic field-craft (GRIT was the acronym - Group Range, (target) Indication, Type of fire ).

See this thread, post #10 http://www.militaryphotos.net/forums...e-Drill-Orders, which sounds familiar.

"Watch my tracer" was given in the manuals and lectures back then as a valid part of the "I" in GRIT. Seem to recall it was to be reserved (for individual riflemen as opposed to the gun group) for difficult circumstances or for indicating to e.g. accompanying tanks (since you had to jiggle some loose/clipped rounds out of your pocket and into a mag and then get it onto the weapon to do so, presumably).

As I said - we never practised tracer T/I, as amongst other things it is I think not good for the SLR bore to have too many tracers stuffed down it. Plus it would have to be practised on a range for safety - and live firing ranges usually don't have any interesting terrain features to practice target indication upon.

Not really of interest for a game at the SP level, but you may find useful if playing one of those squad-level games online (or are about to take an office team out for a paintball weekend). If so, this PDF (written for airsofting I think - but covers the basics) may be useful. http://www.arniesairsoft.co.uk/artic...fieldcraft.pdf

Cheers
Andy
Reply With Quote
  #16  
Old November 9th, 2011, 03:38 PM

Griefbringer Griefbringer is offline
Sergeant
 
Join Date: Sep 2008
Posts: 385
Thanks: 1
Thanked 75 Times in 67 Posts
Griefbringer is on a distinguished road
Default Re: Egypt sandbag HMG pit with NVG circa 1957

When I was doing my military service, we usually had quite a good access to tracer rounds of various calibers. Being in the air defense artillery might have had something to do with that - tracers were good for observing and correcting your fire, and we did not mind the fly-boys knowing that somebody was trying to gun them down.

Once we ended up spending part of a day visiting a defensive ground combat range on another garrison. This consisted of a large area of ground filled with rocks, holes in the ground and undergrowth of various types, with the actual firing positions placed on trenches slightly higher up. On some of those holes there were placed radio controlled pop-up targets, that would pop up on radio command and then go down when hit (though some of them ended up failing and staying up regardless of multiple hits). We ended up getting around 20 tracer rounds each, and then lined up on the trenches and started gunning down the targets as they went up. Sometimes the bullet would hit a rock and the tracer would end up flying high into the air from the point of impact. Afterwards when cleaning up the range we found that several of the radio antennas had also become casualties due to stray rounds hitting them - at least the radios survived intact, due to being placed in the holes in the ground.

There was also another similar range with an old wrecked vehicle on it, for practicing with anti-tank weapons. We all ended up shooting a practice round with a LAW. Cannot recall what that target vehicle was.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:15 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.