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  #101  
Old July 16th, 2007, 07:25 AM

Sombre Sombre is offline
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Default Re: Skaven Nation. Warhammer based.

New version 0.5 is up.

It has all kinds of fruity goodness. Queek, new pretender, warplightning, doomwheel, fixes, balancing,...

You get the idea, now go get the mod :]
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  #102  
Old July 16th, 2007, 01:14 PM
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Default Re: Skaven Nation. Warhammer based.

Thanks so very much! This is my favorite mod nation (well, the first I've been able to go with beyond 20 turns or so)
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  #103  
Old July 16th, 2007, 09:41 PM

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Default Re: Skaven Nation. Warhammer based.

I dont see the download spot for the newest version. am i blind??
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  #104  
Old July 17th, 2007, 12:20 AM

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Default Re: Skaven Nation. Warhammer based.

Blind? No.

Short sighted? Yes.

It's attached to the top of the first post, next to the title and whatnot.
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  #105  
Old July 17th, 2007, 03:21 AM
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Default Re: Skaven Nation. Warhammer based.

I was going over the new stuff and thought Death Frenzy might be better as a Thaummaturgy spell instead. All of the similar mind-influencing spells are there such as Growing Fury, Bererkers, etc. Enchantment seems to be good for more physical army buffs.

I've been having issues with some of the new spells, too. Might it be because I started a game with the old mod version? Here are my bugs so far:

[img]/threads/images/Graemlins/Bug.gif[/img]Doomwheel costs no gems
[img]/threads/images/Graemlins/Bug.gif[/img]Mass Warp Lightning Thrower Production has a truncated name and doesn't appear on my unit's castable spells even though I have Con 6 and at least the 1F2E to cast it. These might not be related, who knows.
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  #106  
Old July 17th, 2007, 04:47 AM

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Default Re: Skaven Nation. Warhammer based.

I considered Death Frenzy for Thaum, but I think it makes as much sense in enchantment.

As for the doomwheel and the lightning thrower,..

Well try out the attached .dm instead. v0.55
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File Type: zip 536879-skaven v.055 dm.zip (13.8 KB, 149 views)
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  #107  
Old August 4th, 2007, 03:15 AM

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Default Re: Skaven Nation. Warhammer based.

Just attaching a new preview image.

Next version should be ready soon.
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File Type: png 541059-Preview Skaven.png (123.1 KB, 175 views)
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  #108  
Old August 7th, 2007, 08:43 AM
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Default Re: Skaven Nation. Warhammer based.

"Chieftan" should be "Chieftain".

I'm trying to hunt down a spelling error I saw in a test game, some word with jumbled letters in a description of some unit, I think female, for a nation, but I haven't found it yet.
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  #109  
Old August 7th, 2007, 10:27 AM

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Default Re: Skaven Nation. Warhammer based.

Yeah, someone told me that before, but I was working from an old army list that spelled it "Chieftan" so I assumed that's the way the Games Workshop wanted it.

In the new edition it's "Chieftain" though, so consider it changed for 0.7 -shrug-
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  #110  
Old August 7th, 2007, 11:07 AM
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Default Re: Skaven Nation. Warhammer based.

Sombre, you're a rare specimen of frenzied modder lich (you NEVER sleep).Your mods are all very good, AND they are regularly updated.When will you stop ? When will I sleep ?
I would like to conclude with a hard critic on your work, but I can't find anything... Ah, I know, your sprites aren't in 3D.
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